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Messages - damndirtyape

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1
[Max] Resolved Bugs / Re: Corona materials watermark
« on: 2016-12-29, 06:33:00 »
lol  bless you! 


That was driving me crazy :)

2
[Max] Resolved Bugs / Re: Corona materials watermark
« on: 2016-12-28, 08:57:29 »
Here is the watermark. How is this being done?


3
[Max] Resolved Bugs / Corona materials watermark
« on: 2016-12-24, 14:42:02 »
Hi,

Why am I seeing a coronamaterials.com watermark on my images?  I downloaded some materials from there, but I can't understand what that has to do with a watermark on my images?  I'm not even using any of those materials in my current scene, and even if I was, how and why is there a mechanism to display that on the render output? The materials  themselves are not copyrighted or something, right?

Not sure what's going on. I'm sure it's something simple :)

- Thx

4
Well.. hmm.. came home tonight, reactivated my license.. and now everything is working fine...  Oh well.. can't explain this, but I guess it fixed itself. I doubt the license had anything to do with it, but that's the only thing that had changed since yesterday.

Oh FYI, not a huge deal or anything, but I did run into a weird thing where the license window was not showing the "cancel" and "next" buttons, which really tripped me up for about 20 minutes since I wasn't sure what the hell was going on.

Turns out I had the text size set to 150% under the Control Panel\Appearance and Personalization\Display window and it had totally clipped the bottom buttons! I'm running a 34" monitor and wanted the larger text to reduce eye strain. The other interface elements seemed normal and I had no indications that something was wrong.  Crisis averted!

The global fog/volume material is just essential now for what I'm doing. Just makes everything look more epic! So glad you guys added it.

5
So I came into work this morning and re-rendered the scene on my work system (which is older and runs on 12gb) and it's been perfect so far.

No crashes despite adding many more lights. Weird.

Tonight I'll try and hone in on exactly where things are going wrong and upload the file.

thx

6
My system has 32 gigs of ram, windows 7 pro. Running Max 2014X64.

Is it normal for Corona/Max to crash when rendering 35 lights through fog? I don't mind long render times.. but a hard crash is no good.

Is there any way to get around this issue? Renders fine when the fog is turned off.. but that ruins the look I need.

thx

- TJ

7
[Max] I need help! / Re: Download Link broken
« on: 2014-12-10, 21:51:06 »
Turns out the firewall at work here was blocking it. Apparently the download isn't using the default port.  Never had that happen before so I figured it was a broken link, especially since someone else in the blog comments mentioned it as well.

Ok thx..

8
[Max] I need help! / Download Link broken
« on: 2014-12-10, 21:32:11 »
For the past 2 days the download link has been broken. Any other places to grab to the latest version?

9
ok thanks for the info  :)

10
Correct me if I'm wrong, but Corona has no integrated Material Browser, right?

I guess this is low on the list of features compared to many others, but I was curious as to whether Corona will ever get a way to easily browse through the material database either with materials we download locally ( Maxwell or Arion ) or materials grabbed live off the net (like Octane does).

I feel that downloading materials imbedded in Max files is not as efficient as other solutions.  Perhaps a Corona material format or something would help.

If I'm mistaken on these points, please point me in the right direction.

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