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[Max] I need help! / Re: 3ds Max 2013 crashes trying to render with Corona
« on: 2015-10-24, 19:04:02 »
Romullus,
Thanks for your reply and suggestion. After I posted, I decided to open an earlier version of the project (I have been working on this project for many months and have many saved versions of it). I have been successful in getting Corona Interactive Render as well as the production render to work with this older file. I am beginning to think that the version of the project that I have been working on recently has become corrupted. It could possibly be because of the use of the Pro Optimizer that I used to reduce the number of polys on most of the objects in the project. The un-optimized version that I got to work has over 13 million polys, where as I got the optimized one down to just over 7 million polys. I did not seem to encounter any issues during the many uses of the Pro Optimizer in 3ds Max, so I have no idea if corruption did occur. Is there a way to check a 3ds Max file for areas that might be corrupted? If I selected an object or several objects and asked Corona to render them, would this help in isolating where the problem might be located? Got any suggestions? I am thankful for all of your help.
Regards,
Tom
Thanks for your reply and suggestion. After I posted, I decided to open an earlier version of the project (I have been working on this project for many months and have many saved versions of it). I have been successful in getting Corona Interactive Render as well as the production render to work with this older file. I am beginning to think that the version of the project that I have been working on recently has become corrupted. It could possibly be because of the use of the Pro Optimizer that I used to reduce the number of polys on most of the objects in the project. The un-optimized version that I got to work has over 13 million polys, where as I got the optimized one down to just over 7 million polys. I did not seem to encounter any issues during the many uses of the Pro Optimizer in 3ds Max, so I have no idea if corruption did occur. Is there a way to check a 3ds Max file for areas that might be corrupted? If I selected an object or several objects and asked Corona to render them, would this help in isolating where the problem might be located? Got any suggestions? I am thankful for all of your help.
Regards,
Tom