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General CG Discussion / Re: 3D Gaussian Splatting
« on: 2025-05-30, 20:19:34 »
Yes!
That's what I meant, being able to import splats into Corona would be really practical for environments. Drone scanning is very simple, the quality is perfect, and the rendering is much better than with photogrammetry or Google Earth. And once the environment is in the scene, there's no need for tracking or post-production. It's a real game changer! For generation, it's another story, today we have automated the workflow from Corona, it's a really particular approach, but it's interesting, but it's the best way to mix with drone scanning.
Otherwise, it's a shame for UE5, because it remains a very good real-time 3D engine, and in my opinion, Vantage is more of a rendering engine. Doesn't it offer the creation of a real-time 3D experience? Corona conversion is still possible, but not very user-friendly. Curious to know if other solutions are in the pipeline!
Thanks!
_
That's what I meant, being able to import splats into Corona would be really practical for environments. Drone scanning is very simple, the quality is perfect, and the rendering is much better than with photogrammetry or Google Earth. And once the environment is in the scene, there's no need for tracking or post-production. It's a real game changer! For generation, it's another story, today we have automated the workflow from Corona, it's a really particular approach, but it's interesting, but it's the best way to mix with drone scanning.
Otherwise, it's a shame for UE5, because it remains a very good real-time 3D engine, and in my opinion, Vantage is more of a rendering engine. Doesn't it offer the creation of a real-time 3D experience? Corona conversion is still possible, but not very user-friendly. Curious to know if other solutions are in the pipeline!
Thanks!
_