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Messages - Stéphane Agullo

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1
General CG Discussion / Re: 3D Gaussian Splatting
« on: Today at 04:22:31 »
Hi!

Any news on the integration of Splats in Corona?
That would be really handy! Today we have to transform the Corona renderings into Splats, mix it with the drone's Splats, and do the render / animation in After Effect! Not so easy!

Here are some examples optimized for the web,

CORONA
https://adnfamily.com/studio/rd/ia/gs/nhood/experience/index.html


CORONA + DRONE
https://adnfamily.com/studio/nhood/counord/experience/index.html


Thanks a lot!
_

2
General CG Discussion / Re: 3D Gaussian Splatting
« on: 2024-10-01, 18:52:25 »
Can't wait !! :D


3
General CG Discussion / Re: 3D Gaussian Splatting
« on: 2024-09-30, 15:34:39 »
This is fantastic!!! Great to be able to integrate this into our workflows, game changer for capturing environments!
Lots of new advances every day, here are some useful links for those who want to discover a little more about this new approach!

https://radiancefields.com/
https://linktr.ee/gaussian_splatting
https://gaussiantracer.github.io/
https://www.jawset.com/
https://playcanvas.com/supersplat/editor
https://github.com/mkkellogg/GaussianSplats3D
https://docs.nerf.studio/
https://volinga.ai/

Nice continuation to all!
Thank you!
_

4
General CG Discussion / Re: 3D Gaussian Splatting
« on: 2024-09-30, 14:05:48 »
Hi everyone!

Apparently things are moving ahead with Vray, it's a very important subject, because this capture technology is incredible, Meta has just made some great announcements, Varjo too, and even if it will never replace traditional polygonal techniques, it's fantastic for environment management for example! Today, we're obliged to integrate it into After Effect, with its 3D mode, but with Corona's 2D flat rendering .. and lot of animated masks, whereas it would be much simpler just to put it into Corona! We might as well be mixing 3Ds, rather than using 2Ds in the middle! Here's an example of a simplified drone scan for web display, and an example of an integrated model with Corona rendering. I hope this will be compatible with Corona soon, we can already do it with Blender, Houdini, UE5, Unity, .. and soon Vray!!!!

VRAY INTEGRATION

DRONE GAUSSIAN SPLATTING
https://adnfamily.com/studio/rd/ia/gs/dunkerque.html

CORONA & AFTER EFFECT INTEGRATION
https://adnfamily.com/studio/sovi/caldera/maquette.html

I already made a post in [Max] Feature Requests, but I can't answer it.

Already BRAVO for your work on Corona,
Thank you & nice continuation!

Best regards.
_

5
[Max] Feature Requests / Re: GAUSSIAN SPLATTING
« on: 2024-06-12, 22:29:42 »
Best to process in HD on your big GPU!
Waiting Corona compatibility!
Great technologies!
🙂

6
[Max] Feature Requests / Re: GAUSSIAN SPLATTING
« on: 2024-06-12, 17:10:36 »
Hello everyone,

Thanks for your feedback! Yes, two aspects, integrate splatts in Corona, it could be useful for hairy objects for example, but also vegetation, even if the big advantage is on the management of very large environments, for full 3D backgrounds. The neighborhood is 1.2 GB in size, for example, but that's light compared with the size and quality of the model, and it's generated from only 80 HD drone photos. My web experiment is deliberately very light, less than 15 MB, but that's to show the power of this display technology, but also its limits. Even so, it's more than enough for quick Internet viewing, and of course, you can capture an entire space, with 3D renderings or photos, but you'll need to develop the navigation system accordingly. For capturing, it's very close to photogrammetry, with the advantages & disadvantages of an AI.

Knowing that my priority is to be able to integrate splatts into Corona, I'm delighted to hear that Chaos is studying the possibility, which could really simplify our workflow when it comes to integrating realistic & lightweight very large environments!

Another quick experiment with Corona rendering,
https://adnfamily.com/studio/tanins.html

Thanks & nice continuation,
Best regards.
_

7
[Max] Feature Requests / Re: GAUSSIAN SPLATTING
« on: 2024-06-12, 04:04:37 »
Hello James Vella,

I've been using photogrammetry for a long time, for the Palace of Versailles, INRAP, CMN and other major French organizations, for heritage digitization. It's a functional technology, but it requires a lot of resources, first for capture, then for digitization, then for optimization. And some elements can't necessarily be optimized; they have to be reworked. Vegetation, for example. Don't hesitate to try out gaussian splatting, you'll be surprised by the results. It's quick to set up, with only 80 photos in my example, it's very light, 1M vertex for the whole neighborhood, it's quick to generate, 1 hour of calculation on a 3080ti, and the rendering of vegetation and details is very interesting.  It's very complicated to get this quality so quickly in photogrammetry, which is why the organizations I work for are also very interested in this technology, but it can also be applied to archviz, when Corona will be compatible!

Here's a quick experiment with Corona rendering,
https://adnfamily.com/studio/barety.html

Thank you & have a nice day!
Best regards.
_

8
[Max] Feature Requests / Re: GAUSSIAN SPLATTING
« on: 2024-06-11, 03:03:19 »
Hello James Vella,

You might as well use direct photogrammetry, but then again, it's not as good in terms of weight/quality!
How many billions of polygons would it take to render a neighborhood like this? Only 1M gaussians!



Can't wait! Thank you!
Best regards.
_

9
[Max] Feature Requests / GAUSSIAN SPLATTING
« on: 2024-06-10, 14:21:41 »
Hello,

First of all a big thank you to the Chaos team, Corona is just fantastic, great evolutions, stability, and impressive rendering quality!

However, we can't wait to be able to integrate Gaussians Splatting in 3D scenes, it's a great technology for capturing a drone environment for example, here's a capture with 80HD photos!



It's a real shame to have to integrate in AfterEffect in 2D render! The most classic format is PLY, and even with unlit luminosity management, and without shading at first, it would be great!

I hope to be able to use them in the near future!

Thanks & nice continuation!
Best regards.
_

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