Hello everyone,
Thanks for your feedback! Yes, two aspects, integrate splatts in Corona, it could be useful for hairy objects for example, but also vegetation, even if the big advantage is on the management of very large environments, for full 3D backgrounds. The neighborhood is 1.2 GB in size, for example, but that's light compared with the size and quality of the model, and it's generated from only 80 HD drone photos. My web experiment is deliberately very light, less than 15 MB, but that's to show the power of this display technology, but also its limits. Even so, it's more than enough for quick Internet viewing, and of course, you can capture an entire space, with 3D renderings or photos, but you'll need to develop the navigation system accordingly. For capturing, it's very close to photogrammetry, with the advantages & disadvantages of an AI.
Knowing that my priority is to be able
to integrate splatts into Corona, I'm delighted to hear that Chaos is studying the possibility, which could really simplify our workflow when it comes to integrating realistic & lightweight very large environments!
Another quick experiment with Corona rendering,
https://adnfamily.com/studio/tanins.htmlThanks & nice continuation,
Best regards.
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