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Messages - 3dboomerang

Pages: [1] 2 3 ... 15
1
[Max] I need help! / Re: License can't be activated
« on: 2025-07-21, 18:09:18 »
Damn, 3 years and still people having issues.

2
[Max] I need help! / Re: License can't be activated
« on: 2025-07-21, 17:20:16 »
Hello
My license has stopped working, I have been a long-time user, and never had this problem before.
Ussualy when my license expired I would need to go in settings, copy the ref number, take the activation code from corona website and activate.
My license is auto-renewed every month, currently on the My Chaos under my products, my license is renewed and valid until 14.Sep.
In the settings I don't have anymore option to manually activate the license, when I click 'Activate license' I got Chaos Licensing windows that says : Failed to get license for product corona....
I had WIN10 update before I notice this problem.
Win10 Pro 21H2
OS build 19044.1889
I'm in the middle of the project, need help fast! Thank you.

Did you check if the render node computer has Chaos Unified Login installed? Needs to NOT be there. Only on the Workstation. The rest like Chaos Scatter, License Server, Cosmos browser, etc.... SHOULD be installed.

3
Maru,

Even if "edge mode" deletes the elements from the spread objects according to the circle, There r faults there that are not due to "scaling" or "movement" in the parameters. The faults persist with those settings turned off.

This is a Forest Pack issue though, nothing to do with Corona and it dissapears and reappears when randomizing the seed in the forest pack pro object (in my case at least)

4
[Max] I need help! / Re: License can't be activated
« on: 2025-07-09, 09:19:38 »
The need to control the license part of the software and usage is turning this render engine into a clusterfucking nuissance. And I imagine the pple at Corona are aware but won't / can't do much. Chaos is daddy now right.

5
[Max] I need help! / Re: License can't be activated
« on: 2025-07-05, 10:18:16 »
Temp fix... I had to uninstall and reinstall my chaos licensing server about 5x in the past 3 Days. Reboot computer >> lost license. Render nodes not working. I see 2x available online whilst only having 1 in reality.  None of both want to activate from the render node, cant get it to accept them. Just bugs out.

I checked the server logs from backburner whilst trying to boot the renders, just "unknown error" and shuts down.

Same for the workstation license.

It's all just not-very well built, is it...

6
[Max] Bug Reporting / Re: Corona 12 Crash
« on: 2024-08-08, 11:25:32 »
corona render node crashing, won't render. Reverted to 11

I won't vent my frustration in ranting, it's useless. But everyone who said they expect a finished product for their money, is correct.

There's no excuses. Corona 12 is not a finished product.

And we are all working with deadlines; don't release it as such, cause I for one do not download any new version until it's out for public download as a finished product. You cost me 4 houres of bullshit on installing and finding out it's unstable.


7
[Max] I need help! / Re: blurry renders...
« on: 2024-03-21, 11:03:59 »
Render settings > Image Filter > Type: Tent > Width [px]: 1,2 value

cheers

8
[Max] General Discussion / Re: Price Increase
« on: 2024-01-19, 10:06:30 »
The render engines are more expensive now than the software package they're plugged into.

To all the freelancers out there:
3DStudio Max indie licence 1 person: 350€


Corona renderer for 1 person:
Corona Solo Annual: €322.80 (paid per year)
Corona Solo Monthly: 48.90€ (€586.80 paid per year)

Corona Premium Annual: Not even getting into this. Whatever this ransacking scheme is, half of these items listed "extra" should already be included in the the standard licence. This is beyond thievery.

Currently switching to UE5+ and starting to do the rendering there. Materials & Lighting are easily replaced with what that engine is offering, with free libraries and growing.

They need to stop this bullshit. Paying for a freaking node on a computer we already invested into and increasing the price non stop.

Just make the switch already because they won't budge on their prices, obviously.

9
Did someone run some tests to see how well the Corona Physical Mtl holds up when exported to UE5+ ?


10
Reinstalled the whole thing top to bottom (corona and chaos licence server) - Works now -_-

11
here you go, not sure this says anything more

12
where and how

13
Hi, Im having issues with getting my rendernode working through backburner, and i'm hoping it's an easy fix:

The backburner manager is on my workstation and is giving me errors when the node starts picking up a job:

see attached "manager"

They're both (workstation + rendernode) connected to backburner, no issues to "connect":
see attached "submitting"

However, the node's server is reporting the following when trying to boot the render process:
A bunch of missing dll's from corona followed with a could not read/write to type message...
see attached "node-server"

Both the workstation and rendernode are connected to a NAS through a router which I assume assigns and handles the IP. This is a pretty straightforward process in the past and has always worked, it sets itself up automaticaly. I'm also assuming it's set up correctly because they're actualy connected and I can see them both in the backburner monitor, so I have no reason to think it's IP or v4 / v6 related...

I installed the corona render-NODE version and did the chaos licencing application, seems to work fine I reckon.

Any input appreciated.

Btw when using the workstation as a backburner server with the "normal" corona licence, it renders fine as a "node".



14
Yeah I assumed the same. The pre-animated 4D people where supposed to be better though.. But nyeh.. Just wanted to check if these textures on the animated models are simply "off" as in bad, of if there was a wrong normal map or something else going on perhaps.

15

How about the anima 4D animated people? Im using the same subscription for making an animation and I was just thinking they look really bad up close, the textures look "off"

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