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Messages - drew

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1
[C4D] I need help! / Object Visibility
« on: 2023-09-04, 07:03:20 »
Hi all,

I am creating an animation where I want to adjust the visibility of an object from 100% down to 0% over the course of a dozen or so frames.

If I was using native C4D renderer's, I would use the "Display" tag and keyframe visibility using opacity slider. But because I'm using Corona, this function only works more as on on/off function, and doesn't support fade transitioning.

Is there another method I can use, using some sort of a Corona Tag? Any help would be great. Cheers!
 

2
[C4D] I need help! / Re: Refractive Caustics Issue
« on: 2023-07-21, 01:40:16 »
Awesome, thanks so much! Im going to try this.

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[C4D] I need help! / Re: Refractive Caustics Issue
« on: 2023-07-20, 14:25:57 »
Sadly no luck with V10. I might look for another HDRI, but it still doesn't address the problem. Time to move on. Thanks for the advice anyway.

4
[C4D] I need help! / Re: Refractive Caustics Issue
« on: 2023-07-20, 13:40:08 »
Thanks Maru, I'll check out corona v10, I'm using v9.
The attachments in my initial post were from a full-frame render with 30passes.
It was occurring during each pass, but cleared very slightly with Corona HQ Denoise.
No other denoise applied.

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[C4D] I need help! / Re: Refractive Caustics Issue
« on: 2023-07-20, 13:00:56 »
Thanks for looking into it. It looks like you're experiencing the same anomaly also.

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[C4D] I need help! / Re: Refractive Caustics Issue
« on: 2023-07-20, 12:29:41 »
I believe it's related the the HDRI image I am using. I don't seem to get it with others when I've tested them – but I really like how this one lights the scene. So strange.

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[C4D] I need help! / Re: Refractive Caustics Issue
« on: 2023-07-20, 11:45:36 »
Hey Beanzvision, I couldn't use your link for some reason, but try this link...
https://drive.google.com/drive/folders/1oF_GIw-dqTfN_uwzRNTOSe4N6b6-69MA?usp=sharing

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[C4D] I need help! / Refractive Caustics Issue
« on: 2023-07-20, 11:04:07 »
Hi legends,

I have an issue. I am doing a render for a client of their Rosé bottle. I'm using Refractive Caustics on the glass and wine materials (as you would expect).

Really happy with results - but when you get up close, the caustics in certain areas are producing a bizarre pattern. Almost like a bump texture.

I have burnt too much time trying to solve this, so here I am. GI/AA adjustments in render settings didn't help.

The scene is primarily lit using a 32bit HDRI, but also a plane with a light material attached (with gradient edges to emulate a softbox)

Below is a series of screen shots to help demonstrate. They're screen shots of the final 30pass with a Corona High Quality Denoise Pass.

Oh, and I'm getting a few fireflies but thats the least of my concerns at present.

Any advice would be much appreciated.

Cheers from Australia.


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