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Messages - Raphk12

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[Max] I need help! / Re: Help Scaling Texture Down.
« on: 2022-08-24, 11:24:11 »
Yep I got it to work. Thank you for being patient with me I really appreciate it :)

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[Max] I need help! / Re: Help Scaling Texture Down.
« on: 2022-08-23, 16:28:43 »
Thank you for the quick reply. The scale is good as I checked the dimensions and they came out clear. How would I apply a UVW Map modifier? Sorry for the dumb question but alot of this is still new to me.

Thank you once again :)

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[Max] I need help! / Help Scaling Texture Down.
« on: 2022-08-23, 15:50:07 »
Hey guys!

Firstly I am still pretty new to 3ds/corona so please bear with me. Im currently having trouble scaling down some textures on my objects. For example the brick masonry texture is way to big for my house, one brick would be the size of an entire wall. Ive tried reducing the dimensions in the material editor window for the selected texture but it just stays the same. Ive even tried turning on/off real world scale but nothing seems to be happening.

any pointers will be much appreciated. Thank you!

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Thank you for you help mate I appreciate it. Ill check it out later today when I get the chance. Thank you once again :)

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Im following a video and the section circled in red is what im missing. I have everything else in that screen capture but that "photographic parameters" section. Without it im unable to adjust the exposure. I just started today so im still a little clueless about most of the navigation. Thank you for your help!

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I am trying to render an image in corona 3ds 2022 but when I place a camera the entire render image is all bright and washed out. Im following along a video and the guy uses "simple EV" to adjust the contrast but that tab isnt there for me. Can someone please help me locate that tab so I can adjust the exposure. Thank you!

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