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« on: 2023-05-16, 18:04:13 »
Hi guys, thanks for your fast reply.
Excuse me if I allow myself to make some clarifications because perhaps you have not paid attention to the posted images and what is written inside them:
- one situation is with "shadows active and affected" by clouds..
- one situation is with "shadows unaffected" by clouds..
- the mapping of the tones and the colors are IDENTICAL.. don't say that the color changes the tone or anything else, because I wrote from the beginning that all the settings and the parameters are the SAME, the scene, the materials and the settings are all perfectly identical ..
- in the situation where the shadows are not influenced by the clouds, there is always a notable difference in yield and times..
Both versions (3dsmax and c4d) are with the release 3 apr 2023 (as stated in the upper part of VFB).
Both tests were done by rendering ONLY the scene, without doing anything else otherwise it wouldn't make sense to make a comparison.
The machine is equipped with a Ryzen 7950x processor and 192GB of DDR5 ram, with the operating temperatures of the cpu during the rendering phase are constant at 69°/70° with 100% use for both 3dsmax and c4d.
I'll immediately do the test render with 100 passes and post both the times and the yields. Let's get to the bottom of it now!
Question: If the motor is the same, the version of the crown is the same, how can it calculate the secondary GI differently to such an extent that it changes the rendering of the scene?