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Messages - atelieryork

Pages: 1 2 [3] 4 5 ... 19
31
[Max] Resolved Bugs / Re: Render selected / Forest pro
« on: 2015-12-14, 12:13:29 »
I see, thanks for the link. To me the default way it's handled is not the most common use-case for us, so I would personally want this changed, but it looks like there are no plans for that.

32
[Max] Resolved Bugs / Re: Render selected / Forest pro
« on: 2015-12-14, 11:22:45 »
This is also an issue when trying to render mask elements for FPP objects.

Is this a Corona issue or a FPP issue? I hope it can be solved so we don't need to do these work-arounds!

Cheers,

33
It's the template FPP files - i.e. the temporary fully flat "three planes", "two planes" objects. They are probably not frozen/hidden, so are being picked up by Corona. Solution is to make sure they are.

34
Off-Topic / Re: Same same
« on: 2015-12-11, 12:43:15 »
I must tell my clients to stop designing kitchens in their apartments... I guess the owners can eat from takeaway boxes in the living room instead.

If you're bored do something else. Life is short!

35
Gallery / Re: Deck floor detail
« on: 2015-12-07, 13:25:22 »
Very nice. Just bought it. It comes as a single large texture, not planks, but could be split out easily enough.

36
Gallery / Re: Deck floor detail
« on: 2015-12-07, 10:40:30 »
Yep, planks are amazing! Please do share...

37
[Max] I need help! / Re: Corona DR
« on: 2015-11-27, 17:36:46 »
From Max/Corona side this should just work fine - I can´t reproduce that at all. DrServer spawns Max as the same user and thus should also have the mapped drive(s).

Sole "win 8.1. pro" makes my head itching a bit. DarcTheo, OP, are you still reading your thread? ;) You are not running win 8 or 10 like Alex by any chance? Though I could not imagine why such basic networking stuff should have changed.

Good Luck

We're in the process of upgrading machines to win 10, so maybe this will all be automagically fixed somehow after that! Already torn most of my hair out trying to get this to work.

38
[Max] I need help! / Re: Corona DR
« on: 2015-11-27, 14:19:54 »
- both rendernodes are using the exact same User account name and password

That means: You are logged in interactively on both with - say user "user1". You have as "user1" your F:\ drive mapped and you can access it. Then you simply start drserver.exe interactively as this "user1" and then you get those errors?

I'm not sure but I have created a user account on all 3 of my machines which is named the same and with the same password. The DRServer.exe is launched on each of these machines which is logged in with that user account. So all 3 machines have the exact same setup, same mapped drives etc.

39
Is it possible that the plugins just did not work and you didn't notice it? The effect is usually pretty subtle.

I'm 100% sure the free Siger plugins were used for the render we did with them. Those gold vases look very different without the fresnel plugin and would also give a warning on their farm/plugin if it's not detected.

They are free plugins anyway, so I don't see why they couldn't include them on their farm.

For what it's worth RenderNation also definitely have these plugins installed and 1.3 as well. We used them for one shot as well.

40
[Max] I need help! / Re: Corona DR
« on: 2015-11-27, 11:38:06 »
Ok so, I have done the following:

- both rendernodes are using the exact same User account name and password
- Removed max 2014 entirely, so only max 2016 is detected by the DRserver
- checked DRserver has full read and write permissions for the accounts using task manager > DRserver.exe > Properties > Security

I know it's not a ports or r/w issue since it works fine over UNC paths. Literally only the mapped network path doesn't work.

I just get a load of:

<CoronaDrMessage>&lt;Error&gt;Required asset file(s) could not be located:
F:\Projects\0368_Marylebone\max\maps\12_1_7_b.jpg
etc
etc
etc

41
Thanks Alex,

They reply like this:

hi there,

"that is not supported on the farm.
we would have to contact sigerstudio if there is a free render node license or similar.
then we would have to check if it techincally is implementable.

actually there aren't many requests for this (first request to be honest). "

I don't think that i am the only one that has Siger Corona Materials preset and want to use with Rebusfarm .

Somebody has experience on that ?
Thanks

That makes no sense. We just rendered an animation with them which uses those 2 Siger shaders which are needed for the Siger Corona presets, and it rendered perfectly...

42
Hi Guys,

i have Siger Corona Material Preset Shader. and Corona 1.3.

Do you have problems of compatibilty with RebusFarm ?

Thanks in advance

I don't speak for Rebus but yes, they seem to have the latest Siger shaders installed (complexfresnel and thinfilm etc.), and they definitely have 1.3. So you should be fine. You should ask them directly on their website though.

43
[Max] I need help! / Re: Corona DR
« on: 2015-11-27, 10:37:50 »
Hi Alex,

There is no reason why it should not work. What´s the name of the user behind "drserver.exe" in the process tab of the taskmanager on your slaves? And are you logged in at the slave as that user when checking if the "machine can see the folder". Again, I can´t emphasize it more (while I´m always getting ignored :) it´s not about a machine seeing something / having a drive mapped but about the user running drserver.

Good Luck

I will try this again on a fresh scene and see what happens. I'm almost positive that all machines are using the same name for their User account but perhaps this is what's causing the issue. Cheers

44
[Max] I need help! / Re: Corona DR
« on: 2015-11-27, 10:04:07 »
I have 2 machines with mapped network drives, both able to see the main machine just fine. But if I map to local paths DR won't work - I get missing maps errors. As soon as I change to UNC it works.

Local paths are something completely different. This thread was about using mapped drives. So if you use at your local machine a path like N:\textures\wood\shinywood.tga in a material, where N is mapped to \\server\stuff\ (with "textures" as subdirectory of your share root) and the user(!) which runs drserver.exe on your slave also has this share mapped to N:\ everything is peachy.

But of course if you use at your local machine e.g. C:\data\textures\wood\shinywood.tga and your slave even does not  have this c:\data\[..,] directory with the same maps it fails. BUT if your local machine shares this "C:\data" and you point to your local directory by using UNC, your local machine acts like a server and it works. Is this what you did?

Nutshell:
There are three different ways to point at assets:

1. Local Pahts (nono for DR/BB)
2. Mapped drives (quite ok but not very fail safe)
3. UNC (fail save)

Just imagine opening your scene at the remote slave: paths have to be configured simply in such way that the scene would render fine when opened interactively there by the user who runs drserver.exe


Good Luck

Hi Frood,

That's exactly what we tried here. By local I meant a mapped path to F:\Projects\, which is the same on all machines. Just as you described. So all 3 machines point to the exact same absolute mapped path e.g. F:\Projects\Project1\maps\map1.jpg. But it doesn't work at all. All the machines can see the same folders and files and have write privilleges to them. But as soon as you try to read them over DR it fails. As soon as we switch to UNC paths it works 100%. We have tried quite literally everything we can think of to get it to work through mapped network drives but no joy.

45
[Max] I need help! / Re: Corona DR
« on: 2015-11-26, 17:42:33 »
Is this since 1.3? Because we went through this many, many times here doing exactly that in 1.2.1, setting up the usual mapped network drives etc. and it never worked unless we use UNC paths e.g. \\machine1\project\project1\map.jpg. Nothing else worked.

If that's changed since 1.3 then freakin' halleluja!

edit: nope, still not working here. I have 2 machines with mapped network drives, both able to see the main machine just fine. But if I map to local paths DR won't work - I get missing maps errors. As soon as I change to UNC it works.

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