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Messages - Vanya

Pages: 1 [2]
16
[Max] General Discussion / Re: Corona Alpha4 Benchmark scene
« on: 2014-08-16, 08:22:37 »
Hi everyone, here is an electronic version of developments.
Maybe someone will be interested.
Thanks for your work Keymaster.

17
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-03-18, 11:39:16 »
ADD + NBP !!
Snx !

18
News / Re: Material previews with arbitrary shapes
« on: 2014-01-06, 15:30:02 »
Looks good )

19
[Max] Resolved Bugs / Re: Normal map error with normals
« on: 2013-10-21, 08:06:18 »

I don't understand what you did, it seems like you tried to put a normal map shader within the normal map shader, was that?
I can not imagine a reason to do so, does not make sense, within the normal map shader you must put a bitmap normal map, or substance shader from normal map.

Yes, the first time I accidentally put the "normal map" into the "normal map" //
But I know what and where to insert ;)
This is not normal ! in 'mentalray' 'vray' 'and in all other rendering programs' you can insert the "normal map" in a "normal map" many many time, as you may have noticed, then this card is broken.

20
[Max] Resolved Bugs / Re: Normal map error with normals
« on: 2013-10-19, 11:51:27 »
Hello Vanya

3dsmax .. version?

3dsMax 2012 Design

I have a question off topic, the Corona does BAD work on dual processors ??

21
[Max] Resolved Bugs / Re: Normal map error with normals
« on: 2013-10-19, 08:16:59 »
Hi friends, today something that did not work, the problem of map in the map itself.


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