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Topics - TeoRossi93

Pages: 1 2 3 [4]
46
[C4D] I need help! / Anisotropic rotation material?
« on: 2019-07-04, 11:07:50 »
Hello guys,

I know this is a pretty noob question but I can't setup an anisotropy material like the one attached.
What kind of texture should I use?

Thank you!

47
Hey guys,

I noticed that doin "save all" from the vfb saves multiple passes in separate images. Is it possible to save all passes as layers in a single psd/tiff file?

48
[C4D] I need help! / How to blend multiple bumps?
« on: 2019-05-20, 18:06:41 »
Hello guys,

how could I blend multiple bump maps using nodes?
I'll try to explain better with an example. In the attached images you can see the same material with a leather bump (normal+extra bump) and a procedural noise material (yep, bad mapping at the moment).
Is it possible to blend both the leather tex+procedural noise?
I think it is possible to do using c4d's layer shader but I can't figure out how to set it up correctly. Bumps have different strength since the leather normal is 5% while the noise is 80%...

Thanks in advance for the tips

49
[C4D] General Discussion / Denoiser not working
« on: 2019-05-15, 13:47:06 »
Hey guys,

this morning I was working on some studio shots and I was testing both the standard denoiser and the "intel cpu ai".
I switched to the intel one and then went back to the standard but now it's not working anymore. The denoise calculation happens but nothing change if I put 0 or 1 value...
What could be the issue?

50
Gallery / BMW M4 360 Interiors
« on: 2019-04-12, 15:54:14 »
Hello guys,
I did a couple of 360 to enrich my portfolio, here I show you a 360 featuring a bmw m4 interiors.
I did shading, lighting and post

you can find full project and 360 on my behance here :)
https://www.behance.net/gallery/78787637/BMW-M4-Cgi-Interiors-360

let me know what you think ;)

51
Hi guys,
I'm rendering an interior scene and I would like to split objects into the room + their shadows from the rest of the scene.
In the attached image you can see an example of what I mean, I would like the 3 metallic spheres and their shadows to be rendered in a separate layer.
Is it possible in any way? Shadow catcher does not seem to be the solution since it works with backplate only.

52
[C4D] Bug Reporting / Cinema4d material's nodes broken
« on: 2018-12-19, 10:18:27 »
Hello guys,

I have an issue with cinema4d libraries and corona node based materials.
When I save my material in a library and then I open it in a new project all node links are broken and I have to relink them manually; is there any way to keep nodes linked?

53
Gallery / Lego Technic 8459
« on: 2018-12-08, 11:18:34 »
Hey guys,
here is a quick project I worked on during the last 2 days. You will find all the info and images at the behance link ;)
C4D+Corona!

https://www.behance.net/gallery/73331809/Lego-Technic-8459-Full-CGI

54
Gallery / Mercedes amg gts interior console
« on: 2018-11-29, 13:05:39 »
Hey guys,
I rendered this car interior in Corona beta 2 and c4d, personal project. Model's not by me.

Please visit my fb and behance for more images and to support me ;)
https://www.facebook.com/matteorossi3d
https://www.behance.net/teorossi93e383

55
[Max] I need help! / How to create proper material libraries
« on: 2018-11-28, 21:48:36 »
Hello guys,
I would like to creat material libraries for my project setting up shaders in the most accurate way.
How should I approach this kind o stuff? Do I have to setup a shaderball scene with proper lighting, color checker, white balance, tone mapping and stuff?
Could you guys give me some advices?

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