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Messages - travism

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Is Bloom and Glare multi-pass functioning in Beta 2? (it is not in Beta 1) Great news if it is!

2
Im looking forward to switching to it once i complete my current project.
Keep up the great work!

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Bloom&Glare Multipass Layer is still not working. If I remember correctly this was was reportet over a year ago and you promised to fix it with release of B2

Aw, this is too bad. I could really use this feature on a project right now.

4
Great! Good to know that! Thanks and keep up the good work. Loving Corona!!!!

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Here is a slightly simplified version. The setup doesn't quite do what its supposed to this way, but the IPR still loops on startup.

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Im pretty sure this is a similar issue as was discussed in this thread: https://forum.corona-renderer.com/index.php?topic=19356.0 however, i'll post the offending scene file in case it is useful to trying to optimize your IR code.

When i open the IR with this scene, it goes into an endless loop of "recalculating geometry". Sometimes it will eventually resolve. Mostly, though, cinema locks up or completely crashes.

OSX 10.11.6
Cinema R19.053
Corona beta1

To reproduce, simply open the scene and start the IR

thanks!
travis



7
[C4D] General Discussion / Re: bend deformer messes up bump
« on: 2018-02-28, 22:29:19 »
Make sure in your C4D noise settings you are set to UV space for the noise.

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Very nice Joseph! I got a lot of use out of your vray4C4d kit - great for making quick setups. Thanks for making this available!

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[C4D] General Discussion / Re: C4D - Black Render
« on: 2017-10-18, 22:48:48 »
I had the same problem using Alpha 6.4 on OSX. i finally found that it was the secondary solver UDHD cache that was giving the issue. My workaround was to set the secondary solver to Path Tracing.

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