Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - maxpai

Pages: [1]
1
[Max] I need help! / Re: export 'glass material' to fbx
« on: 2024-05-28, 23:02:48 »
I'll try, thanks again for the answer, I managed somehow with your scripts... I'm not sure, but I think UNITY (unity.com) can handle the export to .usdz, but I'd have to figure out how it works...

2
[Max] I need help! / Re: export 'glass material' to fbx
« on: 2024-05-28, 21:54:05 »
In short, I'm trying to prepare a model in 3ds max, which I would like to export to the .usdz format so that it can be viewed in Apple Vision Pro goggles.. I'm trying to export it to .usdz directly from 3ds max but it loses all the materials, so I'm trying to export it first object to the .fbx format, which is later converted to .usdz -> currently I have a problem with correctly exporting the glass to .fbx ... I work in the 3ds Max+Corona option on a daily basis.

3
[Max] I need help! / export 'glass material' to fbx
« on: 2024-05-28, 15:53:23 »
I have a question how to export 'corona glass material' with transparency, e.g. to 'fbx' or how to make a 'PBR Material' transparent ->like arch. glass

4
[Max] I need help! / Re: usdz export problem
« on: 2024-05-27, 20:38:51 »
Just tested it using Physical materials, seems to work just fine exporting to .usd

Just remember to put a normal node before your normal texture in the bump slot. Or apparently you can use the PBR Metal/Gloss, GLTF materials too. My script that converts Corona to Physical also does the normal node for you.

ok, I was on your website, I think everything is there, greetings and thanks..

5
[Max] I need help! / Re: usdz export problem
« on: 2024-05-27, 19:27:03 »
thanks for your time, but I have a 'newbie' question, how to run the script... to change the material /via Maxscript button -> Utilities?/

6
[Max] I need help! / Re: usdz export problem
« on: 2024-05-27, 12:50:54 »
thanks for the answer, I'll check it out, maybe it will help, but maybe someone had a similar problem and will write something...

7
[Max] I need help! / usdz export problem
« on: 2024-05-27, 11:12:10 »
Hi, how to properly export the model with 'Corona for 3ds Max' textures from 3ds Max (with usdz plugin installed),
after exporting, textures are missing in the preview

Pages: [1]