Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Jpjapers on 2020-03-02, 14:27:52

Title: Volume grid modifier manipulation
Post by: Jpjapers on 2020-03-02, 14:27:52
It would be useful in some instances to be able to manipulate the shape of the corona volume grid with FFD or bend modifiers to make existing simulations fit more challenging scenarios.
For example id like to stretch the top quarter of a smoke simulation to make it appear its being pulled by a fan but AFAIK this isnt possible?
Title: Re: Volume grid modifier manipulation
Post by: maru on 2020-03-02, 17:58:00
I really don't think this is possible as the modifiers are geometry/polygon based.
Title: Re: Volume grid modifier manipulation
Post by: Jpjapers on 2020-03-02, 18:00:44
I really don't think this is possible as the modifiers are geometry/polygon based.

Ah i thought there might be a limitation like that. Nevermind!