Chaos Corona Forum

General Category => Gallery => Topic started by: GKulakov on 2014-02-06, 23:08:30

Title: experiments in the corona
Post by: GKulakov on 2014-02-06, 23:08:30
Hi.
I tried to use in the corona
I liked it.
Title: Re: Vertuta
Post by: Ondra on 2014-02-07, 01:39:12
crap, now i'm hungry ;)
Title: Re: Vertuta
Post by: sergar on 2014-02-07, 10:04:59
The first picture just as the photos! very cool!
Title: Re: Vertuta
Post by: GKulakov on 2014-02-08, 08:14:22
thanks guys
I will continue to study the corona render.
I am very impressed by it
Title: Re: Vertuta
Post by: gabrielefx on 2014-02-15, 21:53:07
impressive!!!

render time?
what processors you use?
Title: Re: Vertuta
Post by: GKulakov on 2014-02-16, 18:23:01
impressive!!!

render time?
what processors you use?

Acutally, I don't remember the exact time but I think it's about 4 hours for one picture.
Processor: Intel Core I7-4930K (4.1GHz).
Title: Re: Vertuta
Post by: GKulakov on 2014-02-20, 19:32:28
Hi guys,

I have done one more task with using Corona and this is really a miracle! %)
After 40 minutes an image was almost clean with only one problem. I am unable
to find the solution for pointed ies corona litght. I have tried to render the invalid
areas separately (by dividing into some parts) but event after 1500 passes the
noise is still there.
I know that in daily builds this problem has been fixed, so I am looking
forward to check it in a new alpha release.
Thank you guys! This render makes me happy %)
Title: Re: Vertuta
Post by: Juraj on 2014-02-20, 19:48:46
Great light but bit too soft look overall. Might be because of post ? (like abberation, diffusion,etc...?) Would benefit slight sharpening or down-sampling or both
Title: Re: experiments in the corona
Post by: GKulakov on 2014-02-22, 15:45:00
Great light but bit too soft look overall. Might be because of post ? (like abberation, diffusion,etc...?) Would benefit slight sharpening or down-sampling or both

I had a problem with noise. I had to use Photoshop filters. Perhaps too blurred.
Sorry for my English%)
Title: Re: experiments in the corona
Post by: GKulakov on 2014-02-22, 15:59:01
Hi guys!
In this work, I decided to test hdri.
Found her old job a little changed materials and F9
If it will be interesting i can show the old version.
I was pleased with the result.
Thanks cоronа %)
Title: Re: experiments in the corona
Post by: Fibonacci on 2014-02-22, 16:00:19
Did you tired the Topaz DeNoise 5 in PS?
That's great noise cleaner and don't make to "blurry" results...
Title: Re: experiments in the corona
Post by: GKulakov on 2014-02-22, 16:08:42
Did you tired the Topaz DeNoise 5 in PS?
That's great noise cleaner and don't make to "blurry" results...

Thank you
I sure will try
Title: Re: experiments in the corona
Post by: Fibonacci on 2014-02-22, 16:59:09
Hi guys!
In this work, I decided to test hdri.
Found her old job a little changed materials and F9
If it will be interesting i can to show the old version.
I was pleased with the result.
Thanks cоronа %)

Sorry,

But if I see, the Absolut's bottle has a diffrent glass material than the glasses on the table, which looks like silvered ...
...and...
...the Sun is commin' from the side opposite the HDRI map...

Question: in the Corona...is there any chance to lock the HDRI map to the Sun ?
I mean, if I rotating tha Sun, than rotating tha HDRI too...?

Thx!
Title: Re: experiments in the corona
Post by: GKulakov on 2014-02-22, 19:28:53
Hi guys!
In this work, I decided to test hdri.
Found her old job a little changed materials and F9
If it will be interesting i can to show the old version.
I was pleased with the result.
Thanks cоronа %)

Sorry,

But if I see, the Absolut's bottle has a diffrent glass material than the glasses on the table, which looks like silvered ...
...and...
...the Sun is commin' from the side opposite the HDRI map...

Question: in the Corona...is there any chance to lock the HDRI map to the Sun ?
I mean, if I rotating tha Sun, than rotating tha HDRI too...?

Thx!

Hmm, if I understand right, HDRI map has it's own Sun, and when you move HDRI map (mapping->*rotation) the Sun moves too. Although, if you use a different corona Sun and HDRI map in one scene, I am not sure that you can connect them. And in this case you have two suns, one from HDRI map and one from corona.
Title: Re: experiments in the corona
Post by: romullus on 2014-02-22, 20:09:33
It's not unusual to use direct light source / sun in addition with hdri map, since most of hdri's comes without fully captured sun's intensity (i'm not talking about hdri's where sun is rising/ setting or is occluded by thick layer of clouds). But i see no point to lock them together.
Title: Re: experiments in the corona
Post by: Fibonacci on 2014-02-22, 21:42:44
It's not unusual to use direct light source / sun in addition with hdri map, since most of hdri's comes without fully captured sun's intensity (i'm not talking about hdri's where sun is rising/ setting or is occluded by thick layer of clouds). But i see no point to lock them together.

I see, maybe I'm wrong. I'd meant you didn't used the HDRI in environment slot. Just simple used for the background map, and then if you locked the Sun position for the background (HDRI) and rotating the Sun, than rotating the background too...

I seen this technic in the Evermotion Arcviz 2, and this is a really good stuff to changeing together the Sun direction and the background map...And than it's dosn't matter do you have or not the Sun on the map or maybe cloudy. No chance to make 2 Sun (light) directions...But if you have a cloudy map, than you have fixing the Sun's setup for the picture...

Do you understand me what I tried to writing here?  :)

You know...my selfthought englissshhh... ;D
Title: Re: experiments in the corona
Post by: romullus on 2014-02-22, 22:25:50
Yes, i think i understood, but i still don't see a point to have that funcionality inside corona. That could be easily made in script, though.