Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Jpjapers on 2018-11-25, 18:52:02
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Im looking at doing some cinemagraphs and id like to have a play with doing some rippling lake water. I have played around with various levels of noise and things but its never quite right.
Has anyone got any good methods for doing anything similar?
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Try this
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Try this
Thanks im looking for more of a complex ripple, like one that conforms to the landscape with ripples that follow the bank of the lake.
Im thinking perhaps it could be done with a pretty complex material tree
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Without knowing more, not sure, but the CoronaDistance map could prove very useful for the case of having ripples (or other changes to the material) conform to a shoreline etc. Some simple example scenes at https://coronarenderer.freshdesk.com/support/solutions/articles/12000017221-what-is-corona-distance-map- (just in case you don't already have those and they provide a good starting point).
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Without knowing more, not sure, but the CoronaDistance map could prove very useful for the case of having ripples (or other changes to the material) conform to a shoreline etc. Some simple example scenes at https://coronarenderer.freshdesk.com/support/solutions/articles/12000017221-what-is-corona-distance-map- (just in case you don't already have those and they provide a good starting point).
Perfect tom thanks