Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: maciek.c on 2017-08-29, 22:53:28

Title: EXIF data
Post by: maciek.c on 2017-08-29, 22:53:28
Would it be possible to burn EXIF data to saved renders? I just tried to recreate correct "mood" of an image made few weeks ago (in a scene that had multiple cameras and few camera corrections modifiers missing because of my negligence ;-)) , that had multiple corrections done in framebuffer. I managed to do it by simply "eyeballing" the image. However it would be a lot easier if render had some basic info burnt in it - exposure correction, white balance, etc.
Another nice thing would be the possibility to read this information from previously rendered file and load it into framebuffer or camera correction modifier
Title: Re: EXIF data
Post by: romullus on 2017-08-29, 23:02:15
Duplicate: https://forum.corona-renderer.com/index.php?topic=2477.0
Title: Re: EXIF data
Post by: Jpjapers on 2017-08-31, 14:08:29
Would it be possible to burn EXIF data to saved renders? I just tried to recreate correct "mood" of an image made few weeks ago (in a scene that had multiple cameras and few camera corrections modifiers missing because of my negligence ;-)) , that had multiple corrections done in framebuffer. I managed to do it by simply "eyeballing" the image. However it would be a lot easier if render had some basic info burnt in it - exposure correction, white balance, etc.
Another nice thing would be the possibility to read this information from previously rendered file and load it into framebuffer or camera correction modifier

I wonder if it could be scripted as all of the render data and presumably camera data is accessible via maxscript. It could then be run as a post render script. Hmmmmm.
Title: Re: EXIF data
Post by: Ondra on 2017-09-11, 20:25:14
yup, impossible due to 3ds max handling the saving