Chaos Corona Forum
General Category => General CG Discussion => Topic started by: bulyfabi on 2017-05-04, 16:33:52
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https://vimeo.com/163789781 (https://vimeo.com/163789781)
From 20:30 in the presetation there are some nice tools/scripts what IKEA uses in house for their workflow:
- "Using Assets" for easy browse and merge
- "Pick and Place"
- "IKEA physics/ Earthquake mode"
Are there any existing matching tool/script for these?
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- as a substitute for Ikea's assets manager you can use connecter
https://www.designconnected.com/connecter
- in 3dsmax 2015 and above there is tool called select and place
- to place objects in another object use massfx toolbar
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- as a substitute for Ikea's assets manager you can use connecter
https://www.designconnected.com/connecter
- in 3dsmax 2015 and above there is tool called select and place
- to place objects in another object use massfx toolbar
In fact, the select and place tool in 3dsMax was developed from IKEA's idea. It's the same deal.
I almost never get to use it because every shitty asset from internet has wrong pivot and life is too short to correct such crap.
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Connecter is good, we use it at work. If you drag a model from it to a max viewport you can place it on surfaces, just like "pick & place". It actually works better than max's "pick & place", which has been very crashy in every version I've tried.
Also: PhysXPainter: Not a valid vimeo URL
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BTW, very informative video. Thanks =)
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In fact, the select and place tool in 3dsMax was developed from IKEA's idea. It's the same deal.
I almost never get to use it because every shitty asset from internet has wrong pivot and life is too short to correct such crap.
Oh come on, with transform toolbox it takes less than a second to correctly place pivot and select and place tool is one of the two reasons why i'm still on the max2016 and not going back to max2014 (the last acceptably working version IMHO)...
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- as a substitute for Ikea's assets manager you can use connecter
https://www.designconnected.com/connecter
- in 3dsmax 2015 and above there is tool called select and place
- to place objects in another object use massfx toolbar
In fact, the select and place tool in 3dsMax was developed from IKEA's idea. It's the same deal.
I almost never get to use it because every shitty asset from internet has wrong pivot and life is too short to correct such crap.
Yep, I used select and place maybe a couple of times.
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romullus, in the Soulburn script Pack there is a nice transform toolbox, called "PutPivot". And, in Scriptspot, there are a script (2012) called AutoPlace. So, you can come back to 2ds max 2014 ^__^
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As for the select and place feature in 3ds max it has "use base as pivot" option (right click the icon).
It helps a lot the process of managing the assets in the scene and you should use it more :).
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Am I the only one that is amazed by that PhysX painter video? :OOO That thing is insane for placing things around.. wow!
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I had high expectations for PhysXPainter last year but it was so prone to crash to the point of being unusable. Meanwhile things might have changed, i don't know.
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I had high expectations for PhysXPainter last year but it was so prone to crash to the point of being unusable. Meanwhile things might have changed, i don't know.
Am I the only one that is amazed by that PhysX painter video? :OOO That thing is insane for placing things around.. wow!
I was wondering how PhysX painter works with more complicated objects, any everyday users? If what Dalton wrote is true it's just a gimmick.
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In fact, the select and place tool in 3dsMax was developed from IKEA's idea. It's the same deal.
I almost never get to use it because every shitty asset from internet has wrong pivot and life is too short to correct such crap.
Oh come on, with transform toolbox it takes less than a second to correctly place pivot and select and place tool is one of the two reasons why i'm still on the max2016 and not going back to max2014 (the last acceptably working version IMHO)...
It only takes less than second if it's actual object and not geometry with some invisible part elsewhere and nope, still too long :- ).
As for the select and place feature in 3ds max it has "use base as pivot" option (right click the icon).
Same as above, it doesn't work properly for poor groups.
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- as a substitute for Ikea's assets manager you can use connecter
https://www.designconnected.com/connecter
- in 3dsmax 2015 and above there is tool called select and place
- to place objects in another object use massfx toolbar
you know you can make the tool use the base of the bounding box instead of pivot right? :P it's glorious for exactly the reason you mentioned.
In fact, the select and place tool in 3dsMax was developed from IKEA's idea. It's the same deal.
I almost never get to use it because every shitty asset from internet has wrong pivot and life is too short to correct such crap.
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Was that a poorly formated smart-ass reply to me ?
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As Juraj mentioned pivot issue is not a problem when we are dealing with: plates, bowls... but when it comes to more complex objects containing groups it's too time-consuming for me, I'm too lazy for this so I do it manually instead.
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We use connecter too, great thing is right click add to library (advanced options let you place the pivot to bottom/centre) this goes for groups as well. Has made my life much better :)
it also remembers this option for the next item
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Connector is awesome, fully recommend it.