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General CG Discussion / Re: Vehicle rig
« on: 2025-01-21, 19:44:35 »The last time I did something like this was 8 years ago, I remember something along the lines of having a normalised spline, reset xform, then controlling the speed through the curves of the road with the plugin so that everything else is 'linear'. Less variables meant the plugin could do its job properly. The job didnt require detail down to the caliper level but I remember doing quite a few tests to get to that point.Yeah I've done all of that and cannot tell you why sometimes it works and other times it doesn't.