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Messages - maru

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1
Nice! Perhaps this is something we could improve. I'll check with the devs.

2
You can try one more thing: turn random rotation back on and change "normals filtering" to "none". Then check if there are brightness differences.
When set to the default "roughness modulation", this basically turns bump into roughness. My thinking is that when the bump texture is randomized, different tiles may end up with different roughness.

3
That's odd. If it's happening in IR only, it could be due to adaptive light solver / adaptive enviro sampler. Both can be disabled in the Development / Experimental Stuff rollout.

4
My best guess about the brightness differences is that the normal and/or displacement map could be showing more of a single specific direction so that light interacts with it differently depending on the angle. Something like "drawing" with your finger on a plush material.

As to the mushy lines, are you using the "high quality blending" option in the Mapping Randomizer?

5
I made a scene with a material setup similar to yours and I couldn't reproduce it. We will need an image or, even better, a scene to understand what is going on.

6
Could you share an example of those brightness differences?

7
Hi Benjamin,

We already have this behavior reported to the dev team as (Report ID=CMAX-1758). I am currently not aware of any workaround, sorry. I will look into it some more and let you know if I find anything useful.

8
Just to make sure, I rendered a simple scene via Team Render between a Mac (workstation) and a Threadripper and everything worked fine. No excessive RAM usage.
It seems that the problems in this thread must be caused by licensing, but no idea why that would trigger a memory error.

9
[Max] I need help! / Re: LED Strip and noise levels
« on: Today at 09:28:12 »
Corona Lights and Corona Light Mtl should be sampled efficiently, I would not expect noise after 100 passes. Could you share an image or the scene itself? Here or over at https://support.chaos.com/hc/en-us/requests/new

10
[Max] I need help! / Re: LED Strip and noise levels
« on: Yesterday at 16:59:52 »
Depends where the noise is coming from. Is it from direct lighting? Or some bounced light? Maybe there is a reflective surface somewhere close to the lights?

11
@Juraj @Alex & others:
The max resolution limit for the AI Enhancer has been increased. The change is already in effect, you don't have to update or re-install anything.
See: https://support.chaos.com/hc/en-us/articles/36069683921041-How-to-use-AI-Enhancer-in-Corona-for-3ds-Max



12
[Max] I need help! / Re: LED Strip and noise levels
« on: Yesterday at 15:54:45 »
However the light material warns users against using it as a main scene light source.

That's not true. Self-illumination in a Corona Physical / Legacy material has this warning.
Actually:
- if the LEDs are just going to "glow" as in "appear as something bright" then you can use self-illumination
- if the LEDs are going to illuminate scene objects with strong light, then LightMtl or Corona Lights are the way to go

13
[C4D] I need help! / Re: TEAM RENDERING ISSUE - PLEASE HELP!
« on: Yesterday at 11:16:15 »
One license consists of two things: a GUI license, which is used for displaying and using the software UI, and a render node license, which is used for rendering.
If you have 2 computers and you are rendering on both of them, then you need 2 render node licenses.

14
[C4D] I need help! / Re: TEAM RENDERING ISSUE - PLEASE HELP!
« on: Yesterday at 09:22:30 »
Hi, the Maxon App only affects your Cinema 4D license, not Corona or other Chaos products.
The error message says that Corona is not activated. Corona licenses can be checked by going to the Chaos License Server - http://localhost:30304/
Do you have enough Corona licenses to render on your 2 machines?

15
[Max] I need help! / Re: Black painted metal material
« on: 2025-07-15, 18:31:15 »
I guess real world examples / photo reference would help here.

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