Author Topic: Problem with Lights Kelvin and VFB White Balance  (Read 35907 times)

2016-10-07, 18:52:14

Dionysios.TS

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Hi guys, I noticed something weird and not correct IMHO.

Here are the steps:

1. Create a Corona Light and set Kelvin color to 3.500
2. Render and in the VFB set White Balance Kelvin to 3.500

Result: The light's color has a bad coloration in general and is not white as it should be. The lighted surfaces have not a correct contrast and highlights and the image seems darker.

Now do this:

1. Create a Corona Light and set Kelvin color to 5.000
2. Render and in the VFB set White Balance Kelvin to 5.000

Result: Much better and lighting seems more efficient!

So, In the first case, it should be the same result as in the second one as the White Balance has the same K values. But is not like this, actually it seems that using warm K values the light is a bit altered.

I attached some very fast test for this.

What do you think?

Thanks,

Dionysios -
« Last Edit: 2016-10-07, 23:46:42 by Dionysios.TS »

2016-10-10, 23:04:59
Reply #1

Nik

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2016-10-11, 00:08:37
Reply #2

Dionysios.TS

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2016-10-11, 09:50:21
Reply #3

Nik

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It's a new colormapping procedure order in 1.5.
I told devs that something wrong with colormapping in 1.5 RC but they disagreed

2016-10-11, 09:53:02
Reply #4

Dionysios.TS

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My nights shots or daylight + ies lights shots look weird! -.-

2016-10-11, 10:31:33
Reply #5

DKulakov

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My also. Wait for corrections?

2016-10-11, 10:40:53
Reply #6

Dionysios.TS

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My also. Wait for corrections?

Same results!!! The lights seem to have a strange weak strength which I don't like at all unfortunately.
1.4 worked better in this case.

2016-10-11, 10:45:47
Reply #7

DKulakov

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2016-10-11, 11:10:16
Reply #8

DKulakov

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Another example.

2016-10-11, 11:13:41
Reply #9

Spear

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Primary lighting gives a blue tint 1.5. Fix it please.

2016-10-11, 11:14:14
Reply #10

Dionysios.TS

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Thanks for posting the example. I am having this issue without using filmic highlights too... When the light's Kelvin is warm (3.000 / 3.800) the strength and color produced is weird whatever highlight's compression method is used.

2016-10-12, 14:48:45
Reply #11

DKulakov

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2016-10-12, 15:51:16
Reply #12

Dionysios.TS

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Aaaaaand?

I don't know...

Didn't received any new from the team yet. I also started another post the same day I started this one about some issues with IES file in Corona, but still no news.

2016-10-12, 16:18:41
Reply #13

Juraj

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I did play with white balance and I think I could replicate it. Actually anything else than pure 6500K looked bit odd. Decided to do WB only in Photoshop in meantime.
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2016-10-12, 16:22:38
Reply #14

Dionysios.TS

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