Don't worry, we are alive. Just dealing with a lot of stuff at this moment.
What happened in 1.4 in tone mapping:
exposure -> white balance -> highlight compression
what happens in 1.5:
exposure -> highlight compression -> LUT -> white balance
LUT has to be applied after highlight compression, because it assumes 0-1 inputs, which highlight compression usually provides. We moved white balance (both kelvin temp and color tint) at the end of tone mapping chain so both can be used to apply final look to the image, after LUT. LUTs provide certain predefined color look that users might want to tweak further, so it makes sense to do white balance after LUT.
What we did not count on was that when user uses kelvin temp to counter-balance kelvin-temp of light together with HC, what happened in 1.4 was:
light kelvin temp -> inverse(light kelvin temp) -> white image -> highlight compression -> still white image
what now happens in 1.5:
light kelvin temp -> highlight compression -> inverse(light kelvin temp) applied on image already changed by higlight compression, not the original image -> non-white image
so the solution would be to move the white balance (K) at the beginning of the chain, and leave only color tint at the end after LUT. This would however again change the look of images (back to 1.4), so we cannot release this as 1.5 hotfix - it will have to be released in 1.6, starting with daily builds