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[Max] Bug Reporting / Re: Corona Distance material render/include hidden objects.
« on: Yesterday at 10:40:39 »
I don't agree with that. If you want some object not to affect distance, you simply remove it from the list. I find it very helpful when i can use objects that are influencing distance shader and are hidden from view at the same time. It would be fine if we could choose which behaviour we want to use, but definitely not ok if proposed option would be the only one.