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Messages - gizzer

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1
Gallery / Re: Minimal apartment
« on: 2014-03-20, 09:07:46 »
Thanks Alex!
Here is a screenshot with the leather material. Pretty simple ;-)


2
same problem here.

3
Gallery / Re: Minimal apartment
« on: 2014-03-19, 17:03:22 »
Ah, ok thank you! I found it ;-) I will give it a try.
BTW: Is it normal that if you interrupt DR while initial pass , max crashes?

Cheers, Dirk

4
Gallery / Minimal apartment
« on: 2014-03-19, 15:55:20 »
Hi folks,
I'm currently testing alpha6 with DR. Works like a charm. ;-)
But I noticed that using displacement on the carpet makes my slaves crash one after the other. It seems that they run out of memory (16gb).
Is there any way or setting which manages the memory consumption I might have been missed?
The rendering of my test scene below is using almost default render settings. Hope you like ;-)

5
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-03-18, 15:05:22 »
Works like a charm. Thanks a lot!

Cheers!

6
[Max] Resolved Bugs / Re: Displacement bug
« on: 2014-01-03, 16:53:18 »
Ok, changing to bhv4 instanly crashes 3dsmax. The other acceleration structures too.

How did you update to the latest version?

Cheers, Dirk

7
[Max] Resolved Bugs / Re: Displacement bug
« on: 2014-01-03, 15:29:45 »
Hi Keymaster, did you get the scene?

Cheers, Dirk

8
[Max] Resolved Bugs / Re: Displacement bug
« on: 2014-01-03, 12:19:25 »
Ok, scene is uploaded. I Found out that some other spooky things are happening. Just play with the displacement/shell modifier settings of the gravel/Tin cup.
Any suggestions?

9
[Max] Resolved Bugs / Displacement bug
« on: 2014-01-03, 11:30:09 »
Maybe a bug. I found out that applying corona displacement to onesided objects causes the renderer to make spooky things. It renders only the lower part of the image. In my scene I have a tin flower pot which has only onesided geometry with a displacement applied to it. If I render the scene the upper half of the image is just pure black. When I apply a shell modifier to the pot everything renders fine. I am using max2001. Please see images:   

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