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Messages - matteosperi

Pages: 1 [2] 3
16
[Max] I need help! / chamfer+displacement
« on: 2023-08-31, 13:28:49 »
Hi,
I have a problem;
if I use chamfer (20 segments like the first image) + corona displacement modifier. I have this effect on the edges (for example the house walls)
I used a plaster material from the corona library and applied the bump in the displacement channel (I also tried noise); how can i solve?
in the second picture I have chamfer 1 segment; much better. Is that the problem?
thanks for support
Matteo

17
Gallery / Re: Nomadic Resorts
« on: 2023-07-19, 10:07:40 »
Great beautiful project!
Are all people in 3d model? or is it a 2d/3d mix?
Matteo

18
OK thanks;
it would be a great tool for customizing and fully using scans material
Matteo

19
Hi I'm using a chaos scans material (Metal primer gray matte);
can I apply the CoronaMappingRandomizer to the texture? (I don't have the texture in scanned mat.)
To have no repetition?
Thanks..
Matteo

20
Gallery / Residential and Office building in Italy
« on: 2023-06-27, 09:47:04 »
Hi,
this is my latest work; full CGI;
Residential and Office building in Italy.
Matteo

21
Hi,
I ask for the possibility of having uvw corona randomizer with multiple inputs, without copying it for each texture;
linking all textures to one; maybe there is a possibility and I don't know :))))
thanks
Matteo

22
Gallery / Re: new archviz visualization project
« on: 2023-03-14, 17:01:00 »
other images
Suggestions for improvement are welcome..
thanks
Matteo

23
Gallery / new archviz visualization project
« on: 2023-03-14, 16:58:10 »
HI,
post my latest images; corona render, off course :)))
Matteo

24
Hi ,
ok thanks, very interesting, I'll try a test

25
Hi, thanks for the support;
I would like that the effect on the ceiling could appear similar to the photograph; but maybe in my scene I can't have it ( maybe it depends on the inclination of the light etc...)
Matteo

26
[Max] I need help! / caustics problem: (no exclude object)
« on: 2023-02-17, 18:21:07 »
Hi,
i have a problem with this scene;
I have these bright white effects..
the water material is the preset in physical material;
in this case I can't exclude the walls from the caustics;
I don't use the bump fr the water but displacement : min 0 max 1 cm.
I also tried with bump without displacement but it's the same;

for the waves I used the noise map (I also tried other maps)..how can I do it? I don't know if I'm doing something wrong .. otherwise I remove the caustic effect
thanks for the support
Matteo


27
[Max] General Discussion / Re: corona hdri as corona light
« on: 2023-01-25, 15:14:40 »
Hi;
in my workflow (interior scene)
1- I save the image in .cxr format
2- apply lightmix + postprocess set for interior (hdri, sun, sky...etc.) and save
3- I apply lightmix + postprocess set for outdoors (with low exposure)
4- postproduction in photoshop and I combine the two images

if it were possible to exclude the lighting, for example hdri, from the nature outside the windows, from 4 steps we pass to 1.
This is for my way of working of course :))
In general, the option of exclusion or inclusion in the corona lights is perfect and very flexible; especially for backlit images

thanks, Matteo

28
[Max] General Discussion / corona hdri as corona light
« on: 2023-01-25, 12:40:30 »
Hello everybody; I'm working on a scene and I thought:
it would be nice to have HDRI lighting as a corona light with some of the options available;
so I can choose which objects to exclude or add; for example it is convenient to exclude external areas and not have overexposure

it's an idea..maybe it's already possible and I don't know..
Matteo

29
ok solved; i re installed corona 9 and now i have chaos scatter
thanks
Matteo

30
Hi
I have installed and use corona 9 regularly; today I wanted to use chaos scatter for the first time; I didn't have it in the toolbar; so
customize-toolbar-chaos scatter; but when i click i have this error (screenshot);
I have to uninstall corona 9 and reinstall from scratch or how can I do?
thank you
Matteo

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