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Messages - celmar

Pages: [1] 2 3 ... 15
1
Gallery / Re: sport life
« on: 2024-03-03, 20:03:37 »
thank you for your answer... and yes, I did also a version where the basket is ok with the pers of the background... seems less dynamic, i'm afraid... better would be to use a color background, very simple, with no point of pers...  I'm mainly concerned by the sculpting, wich is a really funny step,  in fact, so a uniform background is probably the best choice...

2
Gallery / underwater life
« on: 2024-02-29, 18:49:47 »
hello! as usual, sculpted in zbrush, some elements are scanned items, et 2 sharks are photo with alpha! rendered in c4d-corona 11

3
Gallery / sport life
« on: 2024-02-29, 18:48:00 »
hello!!! sculpted  in zbrush, rendered in c4d-corona 11...

4
Gallery / Re: Walking down the factory street.
« on: 2024-02-28, 17:07:50 »
brilliant!!!!

5
[C4D] General Discussion / Re: Complex Material Help
« on: 2023-12-14, 19:01:04 »
hello!  I suppose it's not at all the answer you search, but if you import the "cubes" in zbrush, it will be easy to get a layer of the iced sugar, and re export after in corona-c4d...

6
[C4D] General Discussion / hdri with roof
« on: 2023-09-17, 15:24:51 »
hello! i have a scene of a large room, without windows, with a ceiling visible in the rendering... how can i recreate a glmobal illumination, a soft diffused light, with this ceiling interposed between the "sky" and the interior! thanks for your help!

7
very nice picture!!! I suppose you think at wes anderson? I just post on the c4d part of the forum a question, as I have to light a scene of urban street in that sort of light, (and I'm much more accustomed with charcatesr and studio light)... If you have an advice, about your set up?  thanks a lot!!!!

8
[C4D] General Discussion / natural daylight
« on: 2023-07-21, 19:41:27 »
Hello!!! Hi! I'm looking for some advice: as an illustrator, I work mostly on character creation... but I've got a commission here for a whole street, with a late afternoon light, a mix of "golden hours" and Wes Anderson... so I'm thinking of using a sky physical, and a sun, whereas I usually only use hdri and lamps... There are a lot of architectural renderings here, so if anyone has any advice? thanks!!!...

9
[C4D] General Discussion / Re: save with assets
« on: 2023-07-21, 19:27:06 »
sorry, not Chaos, Cosmos browser... but it doesn't change, it's a pain to save internally!!

10
[C4D] General Discussion / save with assets
« on: 2023-07-21, 15:03:11 »
Hello!!! I have an heavy scene, with a lot of items from Chaos cosmos (cars, characters, etc), and when I want to save all internally (save with assets), the program ask for every item from Chaos... is there a way to save easily?? thank you for help!!!

11
[C4D] General Discussion / displace problem in C 9
« on: 2023-07-19, 08:35:46 »
Hello!! why the displacement is so a problem, even with a very simple pattern???

12
Gallery / Re: Vibrant Haven Living room Interior
« on: 2023-03-20, 14:11:53 »
hello!! attention, seems to me that the lady is out of proportion, (or the door window is very low, as well as the ceiling!)

13
Gallery / tarzan
« on: 2023-03-19, 09:11:00 »
hello everyone!! a quick sculpture of an animal that rarely has the role of Tarzan... but everyone must have a chance, right?

14
Gallery / god's rays
« on: 2023-03-11, 09:45:22 »
Hello! I find the use of lights, with a cube with a "volume material" very laborious to implement ... I understand that in the real world (it exists ?...), it takes a fog area for the creation of these rays, but a solution "fake", just an option on a lamp, would be really welcome!

15
Gallery / frog
« on: 2023-03-11, 09:26:56 »
hello! one of the pictures made for the french golf federation... the most fun was to create the little frog mascot... render by corona 9 C4d.

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