Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - BigAl3D

Pages: 1 ... 8 9 [10]
136
I know, that's an old OS to be running Team Render on, but we have several old servers sitting around doing nothing so we got one up and running. C4D r17 Team Renders just fine on this old box. Not the world's fastest rendering, but it helps. When I tried rendering a scene using the Corona engine, I got the following error: #11004. I think there is a Service Pack 2 for this OS. Not sure if that would help. Figured I'd pass this along in case there are others that might want to use older boxes for a render farm. Let me know if you have any questions.

Full-speed non-debug version
Build timestamp: Jan 23 2018 16:52:55
Version: B1 rc 3 (core 1.7 (hotfix 2))
Cinema version: CINEMA 4D Studio R17.055 S
Plugin status: initialized successfully






137
[C4D] General Discussion / Picture Viewer and Corona VFB
« on: 2018-01-31, 17:39:16 »
Just curious to know this... when rendering it seems that Corona is rendering in the VFB AND the Picture Viewer. Is this slowing down the render times? I've closed the VFB window, but I'm sure it's still rendering in the background. Corona renders very fast, but any speedup I can do would be awesome.

Thanks.

138
[C4D] General Discussion / Corona Multi-Pass
« on: 2018-01-31, 17:37:08 »
I'm running Beta 1 rc3 on Mac.

Since there have been several new builds since the last threads I found about Multi-Pass and Object Buffers, I figured I'd start a fresh one here. I have an animation already rendered, then my boss wanted to change the background color. I didn't render in separate passes, so all I need to do is assign an Object Buffer to the Background object so everything in front of it is masked. This is ease with the native engines, but all I get is a solid black mask out of Corona.

I found the Buffer settings in the Corona Compositing tag and set it to 1. The new issues, where do I enable the Multi-Pass in the render settings? I can't find it. Please help. This is the last piece for my project. Thanks.

139
Work in Progress/Tests / New Project with Corona C4D
« on: 2018-01-27, 01:39:57 »
I'm trying to use Corona for a real job and it looks great so far. Just thought I'd post my progress. It's an animation, so I will also post the video when I'm done. This frame rendered with only 8 passes and Denoiser on Full in only 2.5 minutes. Nice!

140
I wanted to try the new shadow catcher material, but all I get is a black plane. Maybe I'm fortetting a button somewhere. The only example I saw showed the exact same setup I'm using. Is it a video card issue perhaps? I'm a Mac and we all know the limitations there.

Thanks.

141
[C4D] Resolved Bugs / B1 r2 and TeamRender Problem
« on: 2018-01-11, 18:57:46 »
Tried to use the Report Bug button, but it won't take my login so I posed that code at the bottom. Anyway, I was trying out B1 r2 and it mostly works. For me, TeamRender is not quite there. Corona normally renders the whole screen blocky, then refines until it reaches the number of passes you set. When using TeamRender, even with only one node, it will render from the bottom of the screen and VERY slow to render. I was using the free "Dinning Scene Final" file which, at the moment, cannot find the link where I downloaded it.

My slower Mac Pro can render that scene in 12 min. at 10 passes and denoise. I let the TeamRender render overnight with my fast renderbox, and it did fill the screen, but the quality was very poor (like the attachment) after 16 hours. Not sure what's going on with that.

I also tried this in r18, but the render node on my server crashes, but does not give my a report. I will double-check that, but that box is updating Windows at the moment.



Full-speed non-debug version
Build timestamp: Jan  8 2018 17:04:04
Version: B1 rc 2 (core 1.7 (hotfix 2))
Cinema version: CINEMA 4D Studio R17.055 S
Plugin status: initialized successfully

return=%2Fbugs%2Fbug_report_page.php%3Fproject_id%3D3%26category_id%3D1%26description%3D%250A%250A---%250AFull-speed%2520non-debug%2520version%250ABuild%2520timestamp%253A%2520Jan%2520%25208%25202018%252017%253A04%253A04%250AVersion%253A%2520B1%2520rc%25202%2520%2528core%25201.7%2520%2528hotfix%25202%2529%2529%250ACinema%2520version%253A%2520CINEMA%25204D%2520Studio%2520R17.055%2520S%250APlugin%2520status%253A%2520initialized%2520successfully%250A%250AIntel%2520Xeon%2520CPU%2520E5-1680%2520v2%2520%250A16%252F2%2520cores%25203000%2520MHz%252032768%2520MB%2520RAM%250AOS%2520X%252010.12.4

142
[C4D] General Discussion / Background Image Plate
« on: 2017-08-14, 19:58:26 »
So I'm trying to get better at rendering cars so I can composite into image plate. The only thing I can't figure out is how to have the background image display in the viewport/render? Right now I have a Background object with a Corona Compositing Tag set to Seen By Camera, but nothing renders in the background. What am I missing?

143
So what is the latest schedule for Corona for C4D (Mac and PC)? I see references to Beta in one place, but mostly Alpha versions. It seems to be far away from final product or is it just me? Any word on some type of manual? Even a quick start to get familiar with things instead of watching Max videos and having to recreate in C4D. I'm very excited to use Corona in real projects, but I feel I just get stuck with no real resources to turn to.

144
[C4D] General Discussion / What About Plug-Ins?
« on: 2017-03-31, 16:40:43 »
Since we're all testing this software and reporting when we have problems, I have seen no mention of what plug-ins people have installed at the time of the crashes. Could this also be causing any conflicts with Corona?

145
Work in Progress/Tests / Test Render
« on: 2017-03-16, 20:29:38 »
Just some more playing with Corona and trying to get better at making materials. Here we have the new 2017 Acura NSX in four of it's colors using an HDRI for lighting. Looks pretty nice I think, minus the reflection of the sky dome repeating in the windshield.


_____

Rendered in Cinema 4D r18 on a Mac Pro.

146
Just wondering if there's a way to convert the C4D materials to Corona instead of re-building each one from scratch? I recall trying out V-Ray for C4D a long time ago and you could hit "Convert to V-ray material." It may not be as optimized, but at least it gets you most of the way there.

Thanks.

147
[C4D] Resolved Bugs / Mac Pro Corona Crash
« on: 2017-02-09, 21:49:27 »
So I finally sat down to make real materials in Corona and all was going well for a couple of hours. Then boom. Hard crash. Nothing in particular was going on. Had two crashes in r17 and one in r18. Would you guys want the crash report text file? Not sure if that would be helpful or not. Thanks.

148
Work in Progress/Tests / Cinema 4D Render Test
« on: 2017-01-31, 20:08:12 »
Here's my first test I made in C4D r17. I didn't create the materials from scratch, but used some from that apartment scene and downloaded a couple. Tire material is not good rubber material. Anyway, considering the experience I have with Corona, this came out very nice and rendered quickly.

Still


Video

P.S. This double-verification system just to post something is for the birds. Also, how do I get the nice thumbnail when I post an image?

Pages: 1 ... 8 9 [10]