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Messages - aaouviz

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31
TBH, This out of core has been nothing but a headache since day one of its arrival.

I don't use it. I don't want to use it. But it still causes crashes, often, and now this annoyingness too.

32
Hi,

Every time I open a scene (on both PC's) I get the out of core error pop.

Disabling it, or resetting it seems to do nothing.

See attached for details. Max 2024.2, Windows 10. Daily build C12 Dec 13.

33
However, I DO have an update of sorts. Please watch the video here:

May i ask how did you changed scattered objects count on multiple scatters at once at about 0:55s in the video? Corona listers badly needs this functionality.

Unfortunately it was a bit of editing magic. I did them manually :(

34
Ah, awesome!

Thanks.

35
Hi!

I'm so sorry, I still haven't had a chance to follow up on this and send you a scene (moved countries last month, busy times!).

However, I DO have an update of sorts. Please watch the video here:

Basically, when I have some scatters, even when they are as simple as possible, in my scene(s) it still takes a very long time in C11 to hide/unhide when I have scatters.

If I disable the auto-update on the scatters this no longer is an issue. I know this sounds kinda obvious, but it's a new behavior that the hide/unhide is super slow and I believe it shouldn't be the case when I have very basic scatters...or even when no geometry is changed (ie; the scatters don't need to recalculate). All I'm changing is the hide/unhide and for some reason this takes a very long time (much longer than pre-Corona 11)

Any thoughts?

Edit: I should reiterate: I believe this to be a problem with the latest version of Chaos Scatter, not Corona!

36
Hi James,

This is absolutely amazing. Incredible work. Thank you!

I'm wondering if you can somehow take donations or some sort of payment? As a (small way) of saying Thanks for this and all the other script help you've offered me here on the forum in the past.

I notice you don't sell scripts but do sell 3d models. Are you owner of this '3d cargo' website, or is it a marketplace you sell on? (I'll happily buy some models if you get full share of the price).

Cheers!

37
Hi all,

I often have to camera match drone footage.

I have the metadata embedded in the picture files. I know the drone/camera is a Mavic 3 pro with a certain camera https://www.dji.com/au/mavic-3-pro/specs

The focal length is listed at 15mm, but I'm not sure how this correlates to Corona Camera settings (seeing as we have the ability to control both film width (mm) and focal length/field of view).

Is there anyone out there smarter than me that can tell me a good rule of thumb or accurate calculation I can use to ensure my Corona Camera settings properly match that of the dji drone images?

Until now I've been eye-balling it, but I'm sure there is a better way. I have uploaded a screenshot of some of the metadata.

Many, many thanks!

38
Gallery / Re: Uriarte Apartments
« on: 2023-12-07, 22:55:28 »
Nice image.

Fun fact; Many, many years ago I used to live just around the corner from this development.

39
Wow, both look great. I am a fan of Joker Martini though, so will test this out first.

Thanks again.

40
Thanks mate, super helpful! I will be sure to check them both out :)

41
General CG Discussion / Pixamoon/Resize bitmaps alternative?
« on: 2023-12-04, 04:44:05 »
Hi all,

I've been using "Bitmap tracking/resizing" from 'Pixamoon'  (I wont link it for obvious reasons) a lot the past 1-2 years. I love it.

I'm looking for an alternative plug-in that provides a similar service?

Due to very very poor customer service form Pixamoon they have lost my patronage and recommendation. (It's become apparent that I cannot use a previously deactivated license on my PC. No other option but to buy another license! Any help I've sought from them has been almost completely ignored)

Before a Corona team member chimes in and tells me to use the out-of-core thing for Corona; I'm not interested :)

Does anyone have any good suggestions on how I can quickly and easily resize my large bitmaps?

Many thanks!

42
[Max] Feature Requests / Re: Persistent data
« on: 2023-12-03, 02:26:37 »
Cycles? Blender?

What on earth does this have to do with Corona for 3DSmax?

43
Gallery / Re: Chair - T
« on: 2023-11-30, 22:37:17 »
Looks... uncomfortable

44
It's still happening to me, but to a lesser extent.

Usually happens in a scene that I've been working on for a while after I import/merge a purchased asset from 3dsky (for example). It's a persistent message until I do a restart of max then it seems to stop happening.

So although it's still annoying, it's far less annoying than it used to be...

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