5700X is not a high-end CPU, so 30 minutes for a reasonable quality may be expected.
If you'd like, you can contact us and send us a scene (archived with all assets) at
https://support.chaos.com/hc/en-us/requests/newOff the top of my head, I would try the following:
- Increase GI vs. AA value from 16 to 32 - I can see that you are dealing with strong noise in glossy reflections and this should help
- How are the long ceiling lights made? Are they Corona Lights, Light Material, or a material using self-illumination? If you would like them to illuminate the scene, use Corona Lights or Light Mtl (they should render the same). If you only want them to glow without actually casting much illumination into the scene, you should use self-illumination. Also check if they are not intersecting with other geometry or shining into the ceiling. That might produce lots of light bouncing around = noise.
- How is you glass made? If it's solid, maybe you could get away with "thin" glass? ("Thin shell (no inside)" option in Corona Physical Mtl)
- Make sure you are using the UHD Cache as the secondary GI solver. Your scene has lots of glossy reflections and light bouncing around so it will help with render times.
Other than that, I can recommend enabling denoising. From your description I wasn't sure if you are using it or not. The Intel AI denoiser has particularly good speed to quality ratio.