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Messages - wardy_mk

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[C4D] I need help! / Re: Shadowcatcher
« on: 2024-02-21, 10:45:57 »
Hello. Yes indeed. I'm using "Corona high quality" setting with a Denoise amount of 0.65 and radius of 1.

[C4D] I need help! / Shadowcatcher
« on: 2024-01-31, 14:27:30 »
Hello. I'm trying to work with the shadowcatcher material but my shadows are coming out grainy. I've tried fiddling with pretty much every setting I can see. If I render the scene onto a white 'floor' the shadows look absolutely fine. If I use a shadowcatcher then the shadows are very grainy.

Are there any settings I can play with that'll sort this? I have three Corona lights in the scene.

See attached image for two renders. One directly onto white. The other a shadowcatcher material, then with white behind it (in photoshop)
Any help massively appreciated...

[C4D] I need help! / DECALS and Instances
« on: 2024-01-18, 18:57:04 »
I often create a design concept where I have to show various views of the same item. I will usually create an instance of the object, move and rotate it etc.
Usually when I create the instance - the decal will just go missing. Won't feature on the render.
Can anyone shed any light on this? Is it a glitch/bug?
Any workarounds?
Thanks in advance!

Ooh just saw that 5 minutes after I posted here! It worked! Hurrah!

Hi All.
Been given a job where someone's dropped a 'standard' 3D model (with textures) into a Corona scene for me to carry out some amends on. However, all the textures are in 'standard' format and render out very dull.
Is there a way to quickly convert them all to Corona? There's nothing special or anything in there like volumetrics etc.
Surely there's a 'convert to Corona' button somewhere?

Thank you sir!

No worries! My computer is a Mac Studio with an Apple M1 Ultra in it with 64GB Ram,. :)


Oh no worries, I'm 100% all good with resolution and whatnot. I've been involved with digital design for 29 years! I don't know what the resolution is off the top of my head- I just use the box on C4D. We used to render them out at 150 and upped it to 200 recently that's all. In case someone wants to print one off. :)

Well it's simple maths isn't it? 200dpi at A4 size gives you an amount of pixels...

They're retail displays mostly. For fragrances. Sometimes displacement, most times not. Actually rather simple stuff. Very little SSS or hair. ...

For a 210x297mm @200dpi image it's taking a minimum of 3.5 mins per frame.
Does that sound slow? (obviously this is a 'how long is a piece of string" comment).
Attached is an OLD render done in normal standard render. Will show you the kinds of things we do though...we've moved on technically and creatively since these were done (more than 8 years ago)....


Hi everyone.
We have to churn out a lot of renders here. Are there any tips you people can suggest to help me and my colleagues speed things up at all? Materials / Render settings etc? Other than going out and buying new computers of course...
Any suggestions would be greatly appreciated.
Thanks in advance

Hi all. Thanks. It's quite hard to explain, I've created a room and can get it looking okay but it's still a bit 'off'. See below for a couple of examples of how I've managed to get it so far. (Low scans preview). These both look okay BUT I had to do a fair bit of tweaking from one of them to the other one to make it 'look good'. They both looked fine in the end but I had to spend a fair bit of time messing around with it. I'd like a scene where I can drop pretty much anything into it and it'll look great.

I'll set up a scene like Beanz has shown there and see if that works... Thanks!

Hello. I work in retail display design. Basically, for a shop to allow something to go into it, they need to see what it looks like - this is where I come in.
I would like to create a generic 'white room' in which to drop my concepts and 'just set it off rendering' so to speak.
I've been trying for a while but just can't seem to get it just right. I would prefer it to have good lighting without me having to move specific lights when I move the camera ideally. Also, a lot of the concepts we do are based on white materials so it's going to be tricky there too.
Does anyone have a link to a tutorial or any general tips on doing this please? Or even a link so something I can download and tweak...?

Any tips/advice/links/suggestions greatly appeciated...!

See attachment for the kind of thing we're after...

[C4D] I need help! / Re: Help me please on a displacement!
« on: 2023-09-19, 16:18:39 »
Well, I need the displacement to work independently from the image in the background .... I was under the impression that using a decal is the way to do it in Corona?

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