Author Topic: Nordic Pack  (Read 24800 times)

2015-07-19, 12:18:33

pmcf1981

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Hi guys

we made a nordic pack with some old projects .. hope  you like

this pack is available  on  www.polyviz.com










« Last Edit: 2015-07-19, 12:43:04 by pmcf1981 »

2015-07-20, 11:04:24
Reply #1

hrisek

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Hm, i see very good product but most of my friends, companies and me too are working on 3D Max 2012 or earlier version. I suppose thousands people around are working with older versions 3D Max than 2014. I'm ready to pay for this pack (i almost bought it few minutes ago...) but i checked what version 3D Max is needed :( If You want earn some real and serious money - please, save scenes to 3D Max 2012 or earlier version version :) These companies (check below) are delivering their collections saved in 3D max 2012  and time to time 3d Max 2009 format to make it easy to use for everyone:
Vizpeople (3d max 2010), Vizpark (3d max 2012), 3Dmentor (3d max 2009), Evermotion (3d max 2011) and many many other companies.
Your product is really, really professional and great - but is unavailable for thousands users :(
Greetings and respect for Your 3D skill.
Krzysztof Czerwiński

2015-07-20, 13:38:07
Reply #2

pmcf1981

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hi hrisek


you right.
in the next days we will make some changes and this will be one ..we gona  include version 2010 and 2014.
 who already bought will receive an update ..
this only work in 2014  Until now..


2015-07-20, 15:13:39
Reply #3

hrisek

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Thank You for fast answer :) It's great to know that will be available version for earlier version of 3D Max :) Thank You very much!

2015-07-20, 15:47:42
Reply #4

Nekrobul

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Nice set of scenes, but only may be too cheap 100-125 wold have been just right )
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2015-07-20, 22:13:03
Reply #5

hrisek

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hi hrisek
you right.
in the next days we will make some changes and this will be one ..we gona  include version 2010 and 2014.
 who already bought will receive an update ..
this only work in 2014  Until now..
Well, i bought Your 3D Scenes Pack - i hope You will deliver 2010 version in next days...in toher way i will be not able to use Your scenes :(

Greetings

2015-07-20, 23:25:29
Reply #6

pmcf1981

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hi guys

unfortunately the nordic pack will have changes and from tomorrow will be unavailable until new date ... sorry

When new version is available we send newsletter from our website.


polyvizteam


2015-07-21, 01:05:23
Reply #7

hrisek

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If i bought 3 hours ago version with 2014 max files...is a chance to get 3D Max 2010 files update???

2015-07-21, 07:39:33
Reply #8

dartofang

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nice set of templates. but yeah 25 is a little bit cheap maybe 50-60 since its 4 scences.

2015-07-21, 08:07:02
Reply #9

Freakaz

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25 $ would be to cheap for a single high quality asset, what to talk about 4 interior scenes. Your undercutting price policy is very wrong and harms busines.

2015-07-21, 10:06:25
Reply #10

sergar

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all models are you doing yourself? I understand that you are using other people models in their scenes...

2015-07-21, 10:23:33
Reply #11

Ondra

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25 $ would be to cheap for a single high quality asset, what to talk about 4 interior scenes. Your undercutting price policy is very wrong and harms busines.

why? Do you think Corona harms rendering software business?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-07-21, 10:46:06
Reply #12

pmcf1981

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Good days guys

We are faced with two problems in one of them was that we used some models of other sites. even some being easy to model .
 Another problem was that the price is to low ..
 So we decided to stop the pack sales for now , reshape and recreate all objects , do the modeling and texturing , everithing made ​​by us ..

we apologize ...

i think next week we have the pack online ..







2015-07-21, 11:10:37
Reply #13

Ludvik Koutny

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Well, i was about to ask about that. In order to just start selling your scene, every single model, and every single texture you include has to be either completely made by you from scratch, or you need specific permission from the original author to sell their work commercially (which not many people allow). So yeah, not only models, but also textures can't be sold if they are not yours and you do not have permission to sell them.

2015-07-21, 11:23:44
Reply #14

pmcf1981

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yes .. even a simple object like a cup if not be us to do we can not use ...
we can not use but we can remodeling again .

2015-07-21, 12:26:15
Reply #15

Nekrobul

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25 $ would be to cheap for a single high quality asset, what to talk about 4 interior scenes. Your undercutting price policy is very wrong and harms busines.

why? Do you think Corona harms rendering software business?

I think he ment it not about corona but about the scene prices, there is this russian word демпинг. It is all about it, even in our Latvian prices 25 bucs for 4 scenes is crazy cheap.
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2015-07-21, 13:09:39
Reply #16

Ondra

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sure, but you could also say that corona has dumping prices ;) I mean, if thats the price he wants, and he has the rights to models/textures, why not...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-07-21, 13:21:34
Reply #17

Malor

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25 $ would be to cheap for a single high quality asset, what to talk about 4 interior scenes. Your undercutting price policy is very wrong and harms busines.

Yeah. When Henry Ford started selling model T he harmed automotive industry. Poor fellas are still recovering. The poin of Corona Render's or MD's or Rail Clone's existence is not for people to charge the same for half of the work done, it's that you can charge the same as everyone, but do better work in a given timeframe. Ergo, interior scenes, that became so much easier to create in the last few years are bound to get cheaper. and its a good thing. another good thing is that you don't need to spent 5 years learning to use vray and cloth and shit, you can achieve the same results in about a year. So now you actually need to have an artistic taste to be good at 3d, cause technically everyone is on about the same level of quality. Guys like Benoit can afford to charge 150$ for their scenes not because the scene is worth 150$, but because people will reverse engineer the shit out of every material and every map there. And looking at Nordic scenes preview, i don't think there's anything groundbreaking there, just a bunch of things that 80% of  people, say on this forum, can, but won't be bothered to do. Don't get me wrong, i'm not undervaluing pmcf's work. People who put assets out there deserve all the love and cash in the world. It's just that scenes consisting mainly of blankets and books should not cost 200 euro just because they are properly lit.

Another thing. Industry is growing constantly, so now pmcf here has 5000 potential clients, not 50. Hence a lower price point with the same autor's income overall.

I can see why everyone would want to be the only court composer, but what really harms business is lack of new ideas due to a ridiculous technical treshhold and overpriced assets.
and our industry is still very inaccessible.

2015-07-21, 14:12:12
Reply #18

Nekrobul

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sure, but you could also say that corona has dumping prices ;) I mean, if thats the price he wants, and he has the rights to models/textures, why not...

Meh i dont think that you guys are dumpig prices much ) Corona license price is just right.

I am am not arguing about the autors right to place the price what he thinks he sould place. I am just trying to tell that the math is kind a strange.

25/4 = 6.25 per scene

And lets say there some 10h per scene to complete that is .65$ per human\hr that is wierd.


To Malor - i do not agree this is not a sort of conveer work most of visulasers are artists an attach imagination and soul to their work and client mostly must understand that is worth more than job done without entusiasm.

PS - i does not mean to disarrange anyone just telling my thoughts.
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2015-07-21, 14:46:29
Reply #19

j_forrester

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To be honest they are very well lit and textured nicely. The price point may be slightly low, but from someone new to "selling scenes" it probably isn't a bad starting point. Like Malor said Bertrand Benoit has built up a very good reputation over many years so therefore can charge the prices he does. Someone new to the market simply cannot charge a similar price.

The way to view it would be do you charge a good amount more and sell very few or sell a large amount more at a lower price point (somewhat of an introductory price). If/When you start to get good feedback and word spreads then start charging a little bit more, the businesses out there charging high prices for quality products didn't start charging that price from day one. If they are overpriced to start off with there will be no reputation to build on as you need as many people to buy and spread the word as possible.

Just my thoughts on it, good luck though.

2015-07-21, 14:49:58
Reply #20

pmcf1981

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agree with malor and j_forrester

 It was a simple  kickstart Price  for show there is a polyviz in market ...


2015-07-21, 15:19:02
Reply #21

Malor

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And again. Acessible assets don't hurt anyone. Polyviz will sell a shitload of their scenes. And we all will spend our time on something that really matters like shading, lighting and cameras, without having to go in and manually build every goddam piece of furniture. Oh, and most importantly if a designer can afford to pay for a professional viz, without giving away half of his income, then we get better designers overall, cause they'll be able to articulate their unconventional ideas to the client through pictures. There's been quite a few times, for example, where i had to half ass certain parts of the job, because i had no time to do it right. And everytime i give away bad renders client cuts every idea, that is not properly conveyed in those renders, leaving only basic stuff that he can understand. Every one of us at some point probably sacrificed, say, a very particular wood shader, that required 6 hours to get right, without which the whole piece ends up looking meh and gets dropped. 

2015-07-21, 15:42:12
Reply #22

Malor

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25/4 = 6.25 per scene

And lets say there some 10h per scene to complete that is .65$ per human\hr that is wierd.

Ok Computer costs 13$ on itunes. it took Radiohead 9 months to record.  13 /(22 work days * 8 hours a day * 9 months) = 0.00821$ per human/hr.

My point being, don't forget those scenes are a mass product. Not to mention advertisement value ofc.

2015-07-21, 20:39:41
Reply #23

fellazb

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Hi there,

I bought the product and I also thought the price was low, but to be honest it was also the sweet spot. I think you get more profit by selling low then hoping people would buy it it it was four times higher. My only concern was if all the models and textures were being done inhouse and from what I read it isn't. That's a pity and hope you can correct it.

So...can I use these commercially now?

2015-07-21, 21:06:46
Reply #24

pmcf1981

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hi

you can use in your projects.

almost all the textures can be found on the internet only with  google . we just stopped selling because we have to replace some models becouse is not  proper to  use .

2015-07-21, 23:53:44
Reply #25

Ondra

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well the thing is, you have no right to use any texture or model you find on internet, unless there is a specific permission for you to do so. So you might be still liable even for textures.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-08-03, 15:03:17
Reply #26

brunom207

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Hi all

When the pack will be available again and what will be price.

2015-08-03, 17:37:19
Reply #27

Juraj

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Every one of us at some point probably sacrificed, say, a very particular wood shader, that required 6 hours to get right, without which the whole piece ends up looking meh and gets dropped.

Off-topic of me...but damn, so much this :- ). I've long ago stopped clients from giving me some artistic photo of studio lit environment of some uniquely designed furniture in their hope that somehow..I will make it look identically amazing in completely different scene, let alone be able to get the super unique wood shader of some subsaharan african tree and make the shader tint and glitter like.... fuck. Now it's one or two of such items per project, and hefty fee on top of it. And I finally keep my sanity.


Regarding price... cheap stuff is OK, it's not undermining anyone. Super expensive and super cheap stuff can actually perfectly coexist, even if they look 90perc. to be of similar quality.
But not at costs of other people's stuff. The single Icelandic HDRi from CG-Source costs 20 euro, that I see was used :- ). If I would continue counting the other assets I recognize it would be well over 10 times that.
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2015-08-03, 17:59:56
Reply #28

GestaltDesign

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Bugger, I was about to purchase this as it struck me as good value...... a smart way to intoduce your business!!
Seeing it is now twice the price I can not justify it, oh well, such is life.

2015-08-05, 18:37:33
Reply #29

Fritzlachatte

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But not at costs of other people's stuff. The single Icelandic HDRi from CG-Source costs 20 euro, that I see was used :- ). If I would continue counting the other assets I recognize it would be well over 10 times that.

Do I understand this right, the HDRI etc. has been "re-resold"?!  I had quite often realized 3d Models from e.g. 3dsky and other CG-sites which were used here and sold as a part of this "unique" package. If I imagine the hours for modeling a simple table with an average level of detail, it takes some time and even if I would decide to release it for free to a community of fellows, I would be a little pissed off, without some credits.

Just my opinion, but for sure, the images look great. ( seems to have a good environmental lighting :-) )

2015-08-05, 19:48:50
Reply #30

Juraj

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But not at costs of other people's stuff. The single Icelandic HDRi from CG-Source costs 20 euro, that I see was used :- ). If I would continue counting the other assets I recognize it would be well over 10 times that.

Do I understand this right, the HDRI etc. has been "re-resold"?!  I had quite often realized 3d Models from e.g. 3dsky

Yes, correctly. Now if you think about it for moment it's quite funny too :- )

3DSky often uses commercial textures (Arroway/Evermotion,etc..). Some of the models shouldn't be uploaded or sold but hey....Russians. Then the model happens to get into another commercial package, multiplying this resourceful effect, re-selling someones-else stuff for second time. I guess it might continue..
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2015-08-05, 20:56:11
Reply #31

Fritzlachatte

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The Idea of multiplying ( I just learned "multilevel selling" should be the right term) is funny indeed. A new dimension of "Re"-selling but the aftertaste remains queasy. But I liked that you pointed out the abuse of a great product.

2015-08-08, 16:08:08
Reply #32

Malor

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3DSky often uses commercial textures (Arroway/Evermotion,etc..). Some of the models shouldn't be uploaded or sold but hey....Russians. Then the model happens to get into another commercial package, multiplying this resourceful effect, re-selling someones-else stuff for second time. I guess it might continue..

Well, to be fair 3dSky admins started cleaning out models with non-transferable assets used, even banned some accounts. Intellectual property concept is very young in Russia.

It's actually a very funny story. 3dSky was started initially as a sharing resource for pros, with a tiny bit of income on the side. You upload 15 pro models per year, you get a pro account with unlimited free downloads for everything. A beautiful idea. Little did they know. Russian designers, who can't be bothered with modeling scenes properly, or paying someone else to do it, started hiring modelers to get them pro accounts and endless flow of free assets. Hired modelers were too lazy to actually model something, so they started to reiterate on older 3dSky assets(!), using ffd or different textures or just uploading 5 cushions, that take 20 minutes in MD. And the library is so big now, that it's nearly impossible to detect a duplicate. Now they have a shitfest thread on their forums a billion pages long, consisting of mutual accusations from artists, copyright violation claims, pointing at 3rd party assets, and admins reporting bans. It's a fascinating reading.

2015-08-08, 20:06:50
Reply #33

Juraj

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I love 3dSky/3ddd, had a pro account since forever :- ). I only mentioned that as simple fact, I do in all honesty care absolutely little for "grey zone"....

It's like digging for gold nuggets, 99perc. of shit, but the rest ? Amazing, and basically for free. Because of 3dSky (but because we're also pretty good modelers ourselves..) I never needed to use some Evermotion stuff. 3dSky has always been superior. Just random.
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2015-08-09, 01:01:23
Reply #34

pmcf1981

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agree 3d sky is the best and is up date with new things

2015-08-09, 04:43:01
Reply #35

Malor

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Tbh, i think Evermotion kinda got lazy over the years. Like, lots of their stuff only looks good in previews. Change the lighting and it's gone. And about 3dSky, when the whole sharing thing works and is not abused, it's actually wonderful. I think it's much cooler than 50$ sofas on turbosquid. And the fact that painstakingly crafted assets are not just used once and then stowed away, but are helping someone else is quite pleasing too. But this whole nugget digging routine gets quite tedious after a while. I think they should moderate just a tiny bit harsher. I once downloaded a 6 mil poly lantern. I think it was approved just based on preview.

2015-08-09, 11:02:43
Reply #36

pmcf1981

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3d sky is cheap and every day has something new is always updated

every day I will see what they have done again