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[Max] I need help! / Re: Shadowcatcher + png + Bloom and Glare
« on: 2024-06-18, 11:20:19 »
Ah, ok!
Thanks Tom
Thanks Tom
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is it possible to add a separate render resolution setting for each camera+1
got it.
with passes, what If I change resolution? do I have to make the tests on the exact output resolution to have consistent results?
With larger resolution you can get away with larger noise, so quite often half the passes are necessary. But it's important to not have too little passes since +/- 100 passes are requires for clean AA.
What happens when you find out you only need 50 passes to have good noise on high-res image, lower the AA/GI ratio to get 100 passes in the same time. If you're rendering frequently very high-res images, you can just make your default ratio something like 8/2 instead of default 16/2 and forget about it. It's better for IR and IR with Optix Denoiser as well since you get faster feedback.
I think I have that as default Corona settings since I don't really want to change it per project like Vray :- ).
It's on both IR and final (in the current daily, I should add - who knows in future dailies though depending on what we try, in order to keep everyone happy and getting the max benefit from the power of Corona :) )
I find it makes IR a little less effective for me. The chunky resolve makes it a little harder to 'predict' the final outcome of a texture, for example, when you are working a mile-a-minute. Maybe it's just me but that's my $0.02. Wouldn't matter to me on production but I wonder about its effectiveness for IR. Maybe it's an option?
Me too.
The new 32x32 bucket has slowed down the IR operating experience by 50% (personal feeling).
I could preview the results in real-time quickly and smoothly while operating,now I have to wait a while. This sluggishness makes me very uncomfortable.
It may be a good choice to only apply 32x32 buckets on the final rendering to speed up.