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Topics - friedli3d

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1
Hello all,

I was facing a problem with a render that I was doing, and I notice that a light that is an instance of a light with ies , don't show in a mirror that I have. Is there anyway to correct this?

Thank you all



2
Hello all,

Since I updated the new corona this window always pop up when I start a new project or open an older one.

Is that normal? is there any way I can deactivate it?

thank you all

/Users/3design/Desktop/Bildschirmfoto 2019-06-20 um 07.47.10.png

3
Hello all,

Im using substance designer materials, and if im not wrong, I need to convert them to corona materials. However, I have some corona hair materials in the scene, and I notice when I convert a scene, one the two hair materials (c4d material) is not editable, which I understand because its a c4d material, however that material is very handy.

That's why I was wondering if there is anyway to solve this better or if there is an option to convert just one material in order to don't lose my hair materials in the scene.

Thanks very much for your help


4
Hello all,

I set a color to an object in the basic tab in atributes manager, but that color won't show in Wire Color  channel when the render is finished.

Any idea what it might be, im I doing something wrong?

By the way, is it possible to select the color shown in ID channel or is just random?

thank you all

5
[C4D] General Discussion / Team Render Job failed
« on: 2019-01-25, 07:59:20 »
Hello,

I have purchased a corona license for c4d and im trying to make to work with team render but im having an issue.

The error says (Error) Render-Job failed: Rendering stopped because of an out-of-memory or unknown error

I have tried with a different file, with simple materials, and the team render worked fine, but with this file, which has a lot of objects, refs, etc, it gets always this error.

I send the message from console, with a render that worked fine and the one who doesn't.

Thank you for your help


    > 3designs-iMac-Pro1.local. Download-Speed 14.73 MiB\s (1x)
Peer-to-Peer Statistics End
Grabbed Render-Job 'pv' from machine '3designs-iMac-Pro1.local.'
Created Asset 'Untitled 1.c4d'
Downloaded Asset(s) in 0.009 seconds
Start Rendering for Machine 3designs-iMac-Pro1.local.
Rendering frame 0 of job 'pv'
2019/01/25 07:32:46  [Corona4D] Parsing scene
2019/01/25 07:32:46  [Corona4D] ====RENDER STARTED====
2019/01/25 07:32:46  [Corona4D] Core build timestamp: Jan 18 2019 18:35:55
2019/01/25 07:32:46  [Corona4D]
Sending HELLO to server
2019/01/25 07:32:46  [Corona4D]
Connection established
2019/01/25 07:32:46  [Corona4D] REPORT: unchanged: 0, Prim: 400, Inst: 0, Mtl: 0, Env-tentative: 1
2019/01/25 07:32:46  [Corona4D] Core::renderFrame before onFrame
2019/01/25 07:32:46  [Corona4D] Parsing scene took 0.166 seconds
2019/01/25 07:32:46  [Corona4D] Calculating displacement
2019/01/25 07:32:46  [Corona4D] Preparing geometry took 0 seconds
2019/01/25 07:32:46  [Corona4D] Preparing geometry
2019/01/25 07:32:46  [Corona4D] Embree: memory usage: 21.2 MB. Total embree build time is 65ms, top level commit took: 59ms. There are 400 embree geometry groups, 0 instances, 400/0/0/0 tri/animTri/hair/custom primitives
2019/01/25 07:32:46  [Corona4D] Core::renderFrame after onFrame
2019/01/25 07:32:46  [Corona4D] CoronaCore::renderFrame before unique materials enum
2019/01/25 07:32:46  [Corona4D] CoronaCore::renderFrame after unique materials enum
2019/01/25 07:32:46  [Corona4D] CoronaCore::renderFrame after unique materials update
2019/01/25 07:32:46  [Corona4D] Preparing geometry took 0.155 seconds
2019/01/25 07:32:46  [Corona4D] Preparing lights
2019/01/25 07:32:46  [Corona4D] TreeAdapt built: nodes 0, time 0 ms, memory 0.088 kB
2019/01/25 07:32:46  [Corona4D] CutCache initialized: records 299499, time 4 ms, memory 11.9802 MB
2019/01/25 07:32:46  [Corona4D] CoronaCore:RenderFrame: after directLight
2019/01/25 07:32:46  [Corona4D] Preparing lights took 0.005 seconds
2019/01/25 07:32:46  [Corona4D] Computing sec. GI
2019/01/25 07:32:46  [Corona4D] CoronaCore::renderFrame: after GI precompute
2019/01/25 07:32:46  [Corona4D] Computing primary GI took 0.052 seconds
2019/01/25 07:32:46  [Corona4D] CoronaCore::renderFrame: before render
2019/01/25 07:32:46  [Corona4D] Rendering initial pass
2019/01/25 07:32:46  [Corona4D] Rendering pass 3
2019/01/25 07:32:47  [Corona4D] Rendering pass 6
2019/01/25 07:32:47  [Corona4D]
Sending chunk 0/1 to the server
2019/01/25 07:32:47  [Corona4D] Rendering initial pass
2019/01/25 07:32:47  [Corona4D] Rendering pass 2
2019/01/25 07:32:48  [Corona4D]
Sending chunk 0/1 to the server
2019/01/25 07:32:48  [Corona4D] Rendering initial pass
2019/01/25 07:32:49  [Corona4D] Rendering pass 2
2019/01/25 07:32:49  [Corona4D] Rendering pass 3
2019/01/25 07:32:50  [Corona4D] Rendering pass 4
2019/01/25 07:32:50  [Corona4D] Rendering pass 2
2019/01/25 07:32:50  [Corona4D]
Sending chunk 0/1 to the server
2019/01/25 07:32:51  [Corona4D] Rendering pass 4
2019/01/25 07:32:51  [Corona4D] Rendering pass 9
2019/01/25 07:32:51  [Corona4D] Rendering pass 11
2019/01/25 07:32:52  [Corona4D] Rendering pass 14
2019/01/25 07:32:52  [Corona4D] Rendering pass 15
2019/01/25 07:32:52  [Corona4D] Rendering pass 16
2019/01/25 07:32:53  [Corona4D]
Sending chunk 0/1 to the server
2019/01/25 07:32:53  [Corona4D] Rendering pass 2
2019/01/25 07:32:53  [Corona4D] Rendering pass 3
2019/01/25 07:32:53  [Corona4D] CoronaCore::renderFrame: after render
2019/01/25 07:32:53  [Corona4D] Terminating DR slaves
2019/01/25 07:32:53  [Corona4D]  - terminating slave handlers
2019/01/25 07:32:53  [Corona4D]  - waiting for broadcast thread to finish
2019/01/25 07:32:53  [Corona4D]  - clearing slave handlers
2019/01/25 07:32:53  [Corona4D] Terminating DR slaves ended
2019/01/25 07:32:53  [Corona4D] Rendering took 7.303 seconds
2019/01/25 07:32:53  [Corona4D] Cleaning up
2019/01/25 07:32:53  [Corona4D] Terminating DR slaves
2019/01/25 07:32:53  [Corona4D]  - terminating slave handlers
2019/01/25 07:32:53  [Corona4D]  - waiting for broadcast thread to finish
2019/01/25 07:32:53  [Corona4D]  - clearing slave handlers
2019/01/25 07:32:53  [Corona4D] Terminating DR slaves ended
2019/01/25 07:32:53  [Corona4D] CutCache memory: 12.1504 MB
2019/01/25 07:32:53  [Corona4D] Unique Primitives: 297432
2019/01/25 07:32:53  [Corona4D] Primitives with instancing: 297432
2019/01/25 07:32:53  [Corona4D] Area lights: 2
2019/01/25 07:32:53  [Corona4D] Geometry groups: 400
2019/01/25 07:32:53  [Corona4D] Materials: 1
2019/01/25 07:32:53  [Corona4D] Instances: 400
2019/01/25 07:32:53  [Corona4D] Portals: 0
2019/01/25 07:32:53  [Corona4D] Area lights: 2
2019/01/25 07:32:53  [Corona4D] Avg samples per pixel: 1.23473
2019/01/25 07:32:53  [Corona4D] Avg rays per sample: 20.4952
2019/01/25 07:32:53  [Corona4D] Rays/s: 3.17091e+06
2019/01/25 07:32:53  [Corona4D] Samples/s: 155816
2019/01/25 07:32:53  [Corona4D] UHDCache records: 805
2019/01/25 07:32:53  [Corona4D] UHDCache records added during viz: 0
2019/01/25 07:32:53  [Corona4D] UHDCache rejected %: 71.8781
2019/01/25 07:32:53  [Corona4D] Saving + Cleaning up took 0.002 seconds
2019/01/25 07:32:53  [Corona4D] CoronaCore::exiting renderFrame
2019/01/25 07:32:53  [Corona4D] Rendered 3/0 passes
2019/01/25 07:32:54  [Corona4D]
Sending chunk 0/1 to the server
2019/01/25 07:32:54  [Corona4D]
Finished chunks: 1/1
Peer-to-Peer Statistics:
    > 3designs-iMac-Pro1.local. Download-Speed 14.12 MiB\s (1x)
Peer-to-Peer Statistics End
Grabbed Render-Job 'pv' from machine '3designs-iMac-Pro1.local.'
Created Asset 'hanni_areal_3dmodel.c4d'
Created Asset 'Corona C4D.c4d'
Created Asset 'EVOQUE.c4d'
Created Asset 'vm_v6_016_corona.c4d'
Created Asset 'VP_Free_MazdaMX5_corona.c4d'
Downloaded Asset(s) in 0.901 seconds
Start Rendering for Machine 3designs-iMac-Pro1.local.
(Error) Render-Job failed: Rendering stopped because of an out-of-memory or unknown error
Peer-to-Peer Statistics:
    > 3designs-iMac-Pro1.local. Download-Speed 42.43 MiB\s (8x)
Peer-to-Peer Statistics End

6
[C4D] General Discussion / Corona installation on client
« on: 2018-06-08, 15:10:19 »
Hello all,

Im new in c4d and im trying to use team render with the corona beta version B1 (core 1.7)  and Cinema version: CINEMA 4D Studio R19.053 S and im having an error. the team render detects the two computers, the main and the client, but the client gives a warning that the render job failed : several plugins used in this project are missing.

I tried to go on team render client / plugins/ corona but the corona folder doesn't appear.

I would appreciate your help.

best regards

7
[Max] I need help! / Resolution dpi for screen animation
« on: 2018-05-18, 09:36:28 »
Hello all,

Im new working with animation, and i have a little question.
I have to make a video with about 600 frames and it will be used on a screen with 1200mmx675mm. How many dpi should i use to render? 72 or can i use less?

Thank you for your help

8
Hello guys,
I had a problem with corona proxy exporter wich didnt apear in right click button, but i found the solution here in forum.

However when i click on corona proxy exporter nothing happens, no window opens and nothing happen with the object. does anyone now the solution for this?

Thank you!

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