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[Max] Feature Requests / Re: Render Node Allocation
« on: Today at 13:59:37 »
Team Render is a network rendering tool for Cinema 4D, yes.
For 3ds Max:
You will only engage a render node license if you only render, without spawning the 3ds Max user interface.
This means that you can engage a render node license without an interface license by, for example:
- rendering through 3dsmaxcmd
- rendering through Backburner (sending a job to another machine)
- using Corona DR (this will engage 1 node license + 1 interface license on the master machine and 1 render node license on the render node machine)
- using other render managers such as Deadline, Pulze, etc
See: https://support.chaos.com/hc/en-us/articles/4526319255057
For 3ds Max:
You will only engage a render node license if you only render, without spawning the 3ds Max user interface.
This means that you can engage a render node license without an interface license by, for example:
- rendering through 3dsmaxcmd
- rendering through Backburner (sending a job to another machine)
- using Corona DR (this will engage 1 node license + 1 interface license on the master machine and 1 render node license on the render node machine)
- using other render managers such as Deadline, Pulze, etc
See: https://support.chaos.com/hc/en-us/articles/4526319255057