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[Max] Resolved Feature Requests / Re: CoronaDisplacementMod to Mesh
« on: 2021-10-20, 11:25:05 »we will fix the bug, but we will not add a separate option to do this, the displacement is meant to be render time-only, not for modellingThen how to use third party terrain generators they can give height map, vegetation map, even river map, but how to make scattering whit this maps? In this point we need to make into mesh for distribution because even bitmap\CoronaBitmap\displace modifier they all work differently and cannot be used in making height mesh for scattering