And, if we can indeed get it working, removing the need to have V-Ray installed - the converter has to have it installed, at least in trial mode, but we are hoping that will not be necessary for rendering direct in this way. As noted earlier, that is happening with the V-Ray lights so far (I was able to render the supported V-Ray lights using DR on Workstation with V-Ray installed, while nodes did not have V-Ray installed, and it worked no problem) - whether the same is possible with materials remains to be seen, but it is what we'd like to get to.