Author Topic: Additional CLAMP tilling mode in Corona Texture map  (Read 5066 times)

2020-09-24, 11:40:26

mateusz_s

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Hi,
Could you please add additional tilling-mode in Corona Texture?
I mean CLAMP mode that repeat the last pixel.

Thanks in advance
Mateusz Staniszew

2020-09-24, 14:27:46
Reply #1

rowmanns

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Hi,

Can you explain this a bit more please? In v6 we added a clamp tiling mode, I'm not sure if this will suit your needs.

Cheers,

Rowan
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2020-09-24, 16:39:23
Reply #2

PROH

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Hi. Sounds like OP request the exact "Clamp" feature from v6. Repeating the last pixel is what differentiates v6 "Clamp" from 3dsMax's "No Tiling".

2020-09-24, 17:13:33
Reply #3

maru

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@mateusz so you would like the texture to work as in the current "clamp" mode, but the pixels touching the border to be stretched indefinitely? If so, can you explain what is an example use case of this?

2020-10-01, 13:50:17
Reply #4

mateusz_s

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Hi again,
I downloaded HOTFIX and it is OK now

Thanks a lot :)
Cheers!