Author Topic: possibility specular and diffuse separating in Corona lights  (Read 1545 times)

2015-09-27, 03:38:01

denisgo22

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is it possible to separate specular and diffuse lighting in Corona lights, especially in Corona Sun, for cleaner results with DOF and Motion blur effects in render with reflective materials.   
for example:  in some scenes with DOF effect no matter how many passes I will be rendered, a noise on speculars and highlights still remains, especially with exterior close-ups on a plants and other thick objects/Options of -/max Sample Intensity/ don't help in this case, only if change the value of 1 or 2 - that is not a valid.
option -/Light Samples Multiplier affects only on Diffuse Direct Lighting, not specular//Also is no matter a property of glossiness of material itself/
 I could never get a clean result in this case/

it would also be nice to do check box for overall ability to disable or enable refraction and reflection effects/

2015-09-27, 10:00:11
Reply #1

romullus

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  • Let's move this topic, shall we?
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