Author Topic: Problem in displacement  (Read 8545 times)

2015-09-24, 12:30:59
Reply #15

Nekrobul

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I feel my self obsolite -_- 2016 max can anyone resave it in 2014 i can try to rebuild a proper geometry for example.
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2015-09-24, 12:31:57
Reply #16

Seabass

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Ok. Thanks guys!

2015-10-16, 10:10:51
Reply #17

hubrobin

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Hey,

the displacement here really trips up on the bad input geometry. There is not much that can be done to make it right. Did the re-triangulation work for you? Also try to avoid putting really long and thin triangles into the displacement as it may result in undesirable artefacts when you then use micro-detailed displacement texture on such geometry.

Cheers,

Robin