Author Topic: Major Bug? - CoronaSun + Thick Glass + Glossy Reflection = Incorrect Shading  (Read 15252 times)

2015-09-03, 15:02:21
Reply #15

romullus

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  • Let's move this topic, shall we?
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You can use rayswitch material if you don't want to sacrifice refraction: https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-09-03, 21:19:47
Reply #16

arqrenderz

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Here is the two renders.
Tell me if something is wrong

« Last Edit: 2015-09-03, 21:26:23 by daniel266 »

2015-09-04, 09:54:53
Reply #17

atelieryork

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Yes that looks like the same issue as we're all experiencing.
Alex York
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max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-09-04, 11:43:44
Reply #18

maru

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posting my video from the other thread, maybe someone will find it useful: https://www.dropbox.com/s/nm6bglxi1lh77wz/light-glass-bug.7z?dl=0
Marcin Miodek | chaos-corona.com
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