I know that I can use Albedo to find out if Corona is doing an unnecessary amount of work in blown-out areas.
V-ray has a pass called "Sample intensity" or something similar, in bucket mode, which generates a heatmap that you can use for diagnosis of your scene. It is very helpful and gives artists a visual feedback of what might be wrong in a scene.
I know that Corona is different and that you obviously can use the different lighting passes to check where the processing power goes, but are there more passes "behind the scenes" that we can use to see what might be taxing the renderer unnecessarily? I don't know what it might be, but it would be cool to have more render pass options. =)