Author Topic: Corona C4D renders  (Read 3183 times)

2015-05-27, 05:43:08

xcut0r

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Here I'll Post some works ill be doing using corona for c4d! :)


This was a test using C4d camera mapping.. total time, from study to execution, 4h ! render took about 7min.. this wasnt supposed to be a copy of the original pic, just posting it for reference.
The house is called, mossegada house, here is link for the project itself http://architizer.com/projects/casa-mossegada-bitten-house-3/ .

Original photo:


Render:


Wire:


critics and comments are allways welcome !

2015-05-27, 09:25:35
Reply #1

Nekrobul

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You should use UVW Unwrap in stead of UVW Map placed on the boards (at least C4D similar tool)
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2015-05-27, 16:39:16
Reply #2

xcut0r

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thanks for the answer. Ive used a cubic projection with real scale of the texture map 3x4m .. I guess the problem here is because the texture is too homogen. I guess thats the problem you were talking about.

2015-05-27, 17:01:59
Reply #3

maru

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It looks like the texture is stretched over the whole mesh instead of on each of the planks randomly.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-05-27, 17:06:34
Reply #4

xcut0r

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Exactly, I applied the texture directly to the clone. What would be your suggestions in this case? Thanks in advance