Author Topic: Corona Shader Ball  (Read 67476 times)

2018-07-19, 05:49:24
Reply #30

astrofalcon

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Fantastic work on the shader ball! I may use it in an upcoming tutorial if that's cool!

- Shawn

2018-07-19, 08:32:41
Reply #31

beanzvision

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2018-07-20, 01:59:37
Reply #32

Eddoron

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So, here's V3.5

I'd be happy if you used it in a tutorial. Just post the video here.


2018-07-27, 15:39:31
Reply #33

beanzvision

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So, here's V3.5

I'd be happy if you used it in a tutorial. Just post the video here.
Thanks for your permission, I might just take you up on that. ;)

2018-07-27, 17:23:37
Reply #34

steyin

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Can you export the updated file in FBX? Much appreciated.

2018-07-28, 01:03:31
Reply #35

Eddoron

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So, here's V3.5

I'd be happy if you used it in a tutorial. Just post the video here.
Thanks for your permission, I might just take you up on that. ;)

Well, it's not mine. I just added stuff.

BTW Here's the FBX

2020-03-18, 05:36:27
Reply #36

sszyszka

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Thanks for putting this together! I'm unable to find the scale controls, though. Am I missing something or has that function been removed?

Thanks,

-Sebastian

2020-03-18, 10:49:18
Reply #37

romullus

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Scale can be controlled per material in bitmap loader nodes or per object with UVWxform modifier.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2020-03-18, 18:04:12
Reply #38

sszyszka

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Thanks. Does that adjust bump and displacement height accordingly? Sorry if this seems rudimentary, I'm getting back into C4D after a long hiatus due entirely to how much I like Corona and there are many things I need to catch up on. I appreciate your time.

-Sebastian

2020-03-18, 19:57:48
Reply #39

romullus

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I thought you're asking about 3ds Max. I think you'll better ask this in C4D board: https://forum.corona-renderer.com/index.php?board=49.0 There's more chance to get the answer from pro user or support staff.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2020-03-18, 22:33:01
Reply #40

sszyszka

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Got it. Sorry for the confusion.

-Sebastian

2020-03-20, 01:36:15
Reply #41

burnin

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I thought you're asking about 3ds Max. I think you'll better ask this in C4D board: https://forum.corona-renderer.com/index.php?board=49.0 There's more chance to get the answer from pro user or support staff.
There's a reason for confusion. You can understand it, if you read the OP: ..."It's in C4D format and was built in R16."
So I believe a title edit and placement in proper category would be in order.

2020-03-20, 10:06:39
Reply #42

romullus

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There's also FBX, OBJ and max versions provided throughout the topic. There's no need to move it to DCC specific board, it is located in correct place.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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