Author Topic: Object IDs gets reset  (Read 1976 times)

2015-05-07, 09:05:02

Kristoffer Andersen

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Hey, I have a scene setup for final rendering now and I'm just testing the passes with masks for objectIDs, but when I render it just seems to render some passes with objectID 0, and when I check that the passes with IDs are set up correctly, some passes have had their object ID reset to to 0. Here's an image to help further explain. Funny thing is some passes don't get their ID "reset" to zero.

Please ask if I'm not making myself clear enough :)

EDIT: I just added a "_" (underscore) to some of the names of the passes, ie: "CMasking_Mask_5_" and it seems to have worked. For now.
« Last Edit: 2015-05-07, 09:17:48 by Kristoffer Andersen »

2015-06-09, 14:38:18
Reply #1

Ludvik Koutny

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Hi, i found out that the changed value does not get saved if you do not confirm entered value with Enter key. Could you verify that is the reason of this problem? If it keeps getting reset even after values are properly confirmed with enter key, could you send us stripped down scene so we can try to reproduce it?

Thanks.

2015-06-12, 17:25:27
Reply #2

Ludvik Koutny

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Inactive topic, moving to resolved. If you still experience the issue, feel free to create new bug report.