Author Topic: Archviz with corona  (Read 12889 times)

2015-03-18, 22:36:46
Reply #15

Juraj

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No, I think the best people didn't bother wasting time and just found out by doing :- ) I wish I had rather discipline than curiosity. I think I would make better wikipedia editor than renderer...
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2015-03-19, 10:41:44
Reply #16

lasse1309

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the problem about "realism" is photography is not real either. camera works a certain way and photoshopping the image afterwards - even if it just contrast, curve, slight lightroom touch-up - produces certain results. in the end it is some kind of "artistic" (hate the word though) tweaking, and yes, eyeballing :D
which is both good and bad. of course there are certain "styles" you can aim for - and also in photography these styles are produced by massive manipulation. staging, propping, lighting, gear used, photographer, post-production, print, art-direction, purpose, client (!!!)

but i understand the point too well. would be great to just prop a scene, materialize, light, hit f10 and real you are ;)

l

2015-03-19, 12:16:44
Reply #17

Juraj

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lol, I specially swapped 'photorealism' to 'realism' to avoid that discussion, but perhaps I should have used that original term :- ) But I see both worlds have too many connotations.
But I asked exactly for that, what cameras see. Tonemapping/response curve/output that is identical to contemporary digital sensor.
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Behance  Probably best updated portfolio of my work
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2015-03-19, 15:16:08
Reply #18

lasse1309

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