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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
bright pixels on material and reflections behave like transparency
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Topic: bright pixels on material and reflections behave like transparency (Read 2246 times)
2015-03-02, 13:25:45
lextorlex
Active Users
Posts: 9
bright pixels on material and reflections behave like transparency
Hi, Can someone help me understand the reasons of appearing of bright pixels (red arrows) and why reflections behave like transparency (green arrows) on curtain materia which has no transparency at all?
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2015-03-02, 13:30:24
Reply #1
maru
Corona Team
Active Users
Posts: 12828
Marcin
Re: bright pixels on material and reflections behave like transparency
Bright pixels - this may be happening because of the object not having thickness. Adding "shell" modifier might help.
"Reflections" - this looks more like incorrect geometry. Some overlapping faces maybe?
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Marcin Miodek |
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2015-03-02, 14:57:29
Reply #2
romullus
Global Moderator
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Posts: 8898
Let's move this topic, shall we?
Re: bright pixels on material and reflections behave like transparency
Can you show curtain material screenshot? To me, red arrows looks like reflections of light sources, green arrows looks like translucency.
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-03-02, 19:12:28
Reply #3
lextorlex
Active Users
Posts: 9
Re: bright pixels on material and reflections behave like transparency
Here is material in slate and 8 minutes rendering of CESSENTIAL_Reflect render element
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
bright pixels on material and reflections behave like transparency