Author Topic: Corona Virtual Frame Buffer  (Read 5926 times)

2015-02-26, 16:15:30

oarlus

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Hi,

my first post, :), let me congratulate you for the 1.0 release, I am enthusiastic for the Corona Render's future.

I just started to try it installed on my 3ds Max 2015 and in my 4K UHD Monitor Dell UP2414Q the Frame buffer looks like this, the value and spinner are not visible,  I just want to understand if it is a problem of bad installation or a UHD resolution issue.

Thank you.


A

2015-02-26, 16:21:28
Reply #1

racoonart

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You probably have this activated (=> larger).
Normally (on lower resolution displays), the spinner is on the left. If it's set to the right, your buttons, spinner and other UI elements will be scaled up, which is not working well with lot's of different programs (3dsmax included).


Any sufficiently advanced bug is indistinguishable from a feature.

2015-02-26, 16:46:01
Reply #2

oarlus

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Thanks,

it was more like a notification of mine, : ), for those who have the same issue and do not want to change items size or Display resolution, the solution is quite easy, change the properties not only from the Corona Virtual Frame Buffer > Tools, but also from the Corona's Tabs in the 3ds Max's Render Setup.

...and, yes, I have a larger 150% items size.

Thanks.


A


2015-03-01, 19:16:03
Reply #3

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)