Author Topic: Chaos Corona 14 for Cinema 4D daily builds - Changelog  (Read 144 times)

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Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.

You can download this build from Chaos account's downloads page or from Google Drive.

Changes in Corona 14 for Cinema 4D (Daily Build):
  • Added:
    • Added support for Cosmos AI materials
    • Improvements in .vrscene import and scene converter
      • V-Ray Environment object is now converted into Corona Sky when all of its subshaders are the same
      • Added support for V-Ray Color, Combine Color and Mix shaders
      • Performance improvements of Scene conversion dialog
    • Updated ULA service to version 2025.4.30.100
  • Fixed:
    • Fixed crash when Layered material was connected into Outline material
    • Fixed issue with level parameter for Top and Base layers in Corona Mixture shader not working
    • Fixed issue with camera physical size influencing outline (Outline material)
    • Fixed incorrect output of viewport render when using legacy color management in C4D 2025
    • Fixed not correctly applied view transform in viewport render when using OCIO in C4D 2023+
    • Fixed issues with non-color textures (e.g. roughness or IOR) used in non-trivial materials not correctly rendered in Vantage when connected via live link
    • Fixed slow uninstallation
    • Fixed "Save Project with Assets" not correctly handling assets from asset browser
    • Fixed some cases when assets were missing during render when using team render
    • Fixed several cases of NaN errors on macOS

Note: All changes in this build will be released in a v13 Hotfix