Author Topic: Random by tile - brightness variations and mushy seams  (Read 257 times)

Yesterday at 16:21:48
Reply #15

zaar

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Roughness modulation seems to be the thing that causes it, in low resolutions. Good find! Thanks you for your help!

Yesterday at 16:55:26
Reply #16

maru

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Nice! Perhaps this is something we could improve. I'll check with the devs.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

Yesterday at 17:00:51
Reply #17

zaar

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