Author Topic: [SOLVED] Error with denoise + volume material  (Read 438 times)

2025-01-27, 16:57:54

aaouviz

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Not sure if this has been reported yet or not, but see the attached image. I get this weird discoloration after denoise happens on my render. The whole scene has a basic cube with Corona Volumetric Material applied, if I hide this box, the error disappears.

Never seen this until recently. Additional info also supplied. (I know, I've got kinda crazy camera tone mapping settings applied - it's for an unusual project!)

Cheers,
« Last Edit: 2025-01-27, 19:34:25 by Aram Avetisyan »
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2025-01-27, 17:25:50
Reply #1

maru

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A shot in the dark:
- what happens if you lower saturation back to 0?
- what happens if you swap the places of ACES OT and LUT (put LUT above ACES)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2025-01-27, 18:43:03
Reply #2

aaouviz

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I do think it might have been user error here. Saturation back to 0 does indeed fix the issue.

Not sure this is intended/proper behavior though, but it's good that I have a solution anyway.

Thanks for the reply.
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/